Water Advisory

Discussion in 'Halo 3 Casual Maps' started by Zeta Arcadee, Jun 26, 2008.

  1. Zeta Arcadee

    Zeta Arcadee Ancient
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    Hello everybody! This is an infection map I've been working on for a while. I was inspired to make a Ghost Town map when I saw an awesome one a few weeks ago called Salvation City 2. This is probably the second Ghost Town map I've seen, and the first I've made. It's hard to make a map on here, everything is so bumpy and the Forge options are awful. But I tried...

    Description:
    This map has many ramps and bridges to allow faster travel across buildings and to and from the ground. These new paths can either be of use to the humans or zombies, depending on the situation. Always try and remember what old paths are blocked off though, because walking into a dead end which used to be open reduces your chance of survival. At the begining the humans will come across Rocket Launchers, Shotguns, Battle Rifles and Turrets to use, which may seem unbalanced. But after a minute has passed the sun begins to go down, and the zombies are given an advantage. As the game continues the map grows darker and darker, allowing the infected to kill any stragglers. Certain parts of the map will also appear quickly in the game, giving the humans an advantage in the early parts. Also, be sure to look above lockers and in cracks in the walls, you may find a few extra weapons to help fight off the infected.

    Story:
    During 2552 the Covenant introduced a biological virus to the water systems of Voi. This virus killed many, and those in the water plants developed strange symptoms. They would die, reanimate and kill their former friends and allies. This attracted the UNSC, who sent a team to one plant in particular and destroyed the only exit out. The remaining UNSC forces have set up a small camp in hope of fending off the infected, but will it hold?

    Download:
    Download Map
    Download Gametype

    Screenshots:
    The Main Base
    [​IMG]

    A Secondary Base/Outpost
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    The "Wall"
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    Greenhouse Tower
    [​IMG]

    Example of Destructable Doors/Barricades
    [​IMG]

    Beware of the Green Glow
    [​IMG]

    Don't Forget Their Swords
    [​IMG]

    Spot the Zombie... Yes, They're Good Hiders
    [​IMG]

    Day-Night Cycle:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

     
    #1 Zeta Arcadee, Jun 26, 2008
    Last edited: Jun 26, 2008
  2. shortspeedy

    shortspeedy Ancient
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    I like how you made it get darker with combinations of filters, ghost town looks pretty spooky after dark.
     
  3. ezekeil20five17

    ezekeil20five17 Ancient
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    not forged anything on ghost town but this makes me want to nice work looks like you have really changed the way it plays
     
  4. Dark3nd Av3ng3r

    Dark3nd Av3ng3r Ancient
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    Good map! And thats a great compliment considering how few good maps on ghost town you get
     
  5. Buzzdady

    Buzzdady Ancient
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    Nice map :D I'm currently working on the 2.0 version of I am Myth, which is just like this.
     
  6. Satoshi-san

    Satoshi-san Ancient
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    That day to night thing is pretty awesome!!
     
  7. xSharpshooter94

    xSharpshooter94 Ancient
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    looks pretty fun and the back story is interesting. good job
     
    1 person likes this.
  8. Zeta Arcadee

    Zeta Arcadee Ancient
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    Are there any suggestions on how to improve the map?
     
  9. Pirates

    Pirates Ancient
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    I completely support you using ghost town[look at the maps in my sig]
    but too many people use the "getting darker" effects-especially on this map and infection, but please, if you're gonna use ghost town, for ghost town's sake, don't do infection- do something original with it
     
  10. DANGER2URHEALTH

    DANGER2URHEALTH Ancient
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    i like the day 2 dark filter combintations
     
  11. Murdock Sampson

    Murdock Sampson Ancient
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    yeah i like the sun cycle idea but some are better than others. this is an example of better. looks good, a solid 10/10 i'd say. and yes, there have been similar ideas, but each one (pretty much) has an original twist, and this on'es is really good.
     
  12. Zeta Arcadee

    Zeta Arcadee Ancient
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    Thank you for the extra comments guys! :) I never thought this would given such great reviews.
     
  13. xBahama Boyx

    xBahama Boyx Ancient
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    good job with the day- night. 5/5 - creativity
     
  14. Bretonfish09

    Bretonfish09 Ancient
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    YAY a map on Ghost Town. But it's for infection. *Sad Faic*
     
  15. FreshCherry

    FreshCherry Ancient
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    like the filter things. nice idea....kinda like i am legend.
     
  16. wdw09290

    wdw09290 Ancient
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    great job. usually dont see many ghost town maps, and this is one of the few good ones
     
  17. prepare4legend

    prepare4legend Ancient
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    wow nice use of ghost town thats very unique and different, but u used the i am legend v4 idea of making it get darker so ill give u a 4/5 =]

    good idea
     
  18. Lord Duckington

    Lord Duckington Ancient
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    i like the day to night effects on the map. this is one good map on ghost town amongst tons of bad ones.
     
  19. Zeta Arcadee

    Zeta Arcadee Ancient
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    Wow, thank you. I might decide to make a version two now. Again, thanks for the comments.
     
  20. xbrokenxangelx

    xbrokenxangelx Ancient
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    this reminds me of the only other map on ghost town, which is i am legend, but that map was inside, and this looks really cool. i would make another tower towards the back
     

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