Bad ass idea

Discussion in 'Halo and Forge Discussion' started by Citizyn Raven, Jan 24, 2008.

  1. Citizyn Raven

    Citizyn Raven Ancient
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    For any of you who have ever played UT99 aka UTclassic AKA unreal tournament for windows 95, you remeber all the great maps the game had. Well, I've been flying around my Copy of UT and taking screens, and here are some UT maps I'd like to convert into Halo.

    #1 Fractal Reactor
    A small DM map made for 2-4 players. Nothing fancy here, two elevators, a center floor, and a top floor loop
    [​IMG]
    here is the view from the top of Fractal. Like I said, nuthing fancy but still fun.
    [​IMG]
    Here is a sideview of fractal. Both sides are the same.

    #2 Condemned
    A decent sized map made for Domination (territories) that includes close quaters alleys, a spacious roof to fight on, indoor combat areas and two bases
    [​IMG]
    A top view of Comdemned along with a territory
    [​IMG]
    One of the side bases
    [​IMG]
    An alley and spawn point for UT red team
    [​IMG]
    The third territory

    Please reply with some ideas on how to pull these off
     
  2. CATERBIRD

    CATERBIRD Ancient
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    In foundry you can do this by mainly using double and single boxes, along with bridges to make the more compilicated ones, and it should only have assault rifle and dual pistol's. :squirrel_chatting:
     
  3. Citizyn Raven

    Citizyn Raven Ancient
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    Thanks. anyone else want to comment or help me out with this one?
     
  4. Egoender

    Egoender Ancient
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    Im not sure about just AR and pistols.

    Definitely should have some more powerful weapons.
     
  5. Citizyn Raven

    Citizyn Raven Ancient
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    Well the duel pistols are a staple of UT. Im thinking this for weapons

    Rocket Launcher=Rocket Launcher
    Flack Cannon=Brute Shot
    Minigun=Turret
    Sniper=Sniper
    Redeemer=Missle pod
    Pulse cannon=Plasma rifle
    Ripper=Mauler
    Biorifle=Plasma Pistol
    Impact Hammer=Grav Hammer
     
  6. FallDamage

    FallDamage Ancient
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    woah seeing those screens has taken me back! i used to think they were awesome graphics but times have changes eh. Id love to see a remake of face off. that map was brilliant. But starting with the small ones is definately the way forward. I personally wouldnt make the comparison of the missile pod to the redeemer but the other weapon ideas sound GREAT cant wait to see these maps. You need any help then GT: o FallDamage o
     
  7. Skull 134D3R

    Skull 134D3R Ancient
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    This really is a bad ass idea, I'd love to play the classic UT maps in Halo 3. :squirrel_chatting:
     
  8. MasterWizard

    MasterWizard Ancient
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    Yes! That first map you posted screenshots of, I was thinking about how great that map would be to remake for Halo. Its so simple, yet I've had such great battles there. There's another UT map I used to love, but I don't remember the name, and I can't really find the words to describe it. Lets see, the walls were brown, there was a hallway that made like an L shape, but there was a room overlooking the hallway with a stairway that you could hide under, maybe there was some armor under it. Damn my memory sucks, I don't remember much about it I guess, but I remember really liking that map.
     
  9. Citizyn Raven

    Citizyn Raven Ancient
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    I was gonna start on it last night but I went to the hospital. I'm already past the "Back Of Napkin" stage cause I sketched out Fractal and Condemned. Fractal will be easy. Here is my weapons list.
    Impact Hammer=Grav Hammer
    Enforcer=Magnum
    GES BioRifle=Plasma Pistol
    ADSM Shock Rifle=Beam Rifle
    Pulse Gun=Plasma Rifle
    Ripper=Spiker (or mauler)
    Minigun=Turret (or assault rifle)
    Flack Cannon=Brute Shot
    Rocket Launcher=Rocket Launcher
    Sniper=Sniper

    UT99 gametype
    Instant respawn
    Start with 2x Overshields and no regen, cause in UT you cant regen health
    UT health packs will be 2x Overshields, Big Keg O Health will be custom power up 4x Overshields.
     
  10. kayaman132

    kayaman132 Ancient
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    sounds cool, cant wait.
    and, those were awesome grafix
     
  11. Citizyn Raven

    Citizyn Raven Ancient
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    I'll get to work later today. I can't do anyhting with the rest of my weekend so its time to forge
     
  12. Stolenpoo

    Stolenpoo Ancient
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    this would be awesome
     
  13. eternity94

    eternity94 Ancient
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    well i would also make it as fast as ut in the gametype and the height of the jumps should be the same
     
  14. Citizyn Raven

    Citizyn Raven Ancient
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    I'm currently working on Fractal. I have a playable messy throw together map already to play on, and will work on a more polished map later. If you want to help me beta test the first beta of Fractal hit me up tommorow, gamertag-theRAVENeff3kt. I need some suggestions on things to make it better. I'm going to make it a little bigger and polish up the geometry.
     
  15. Citizyn Raven

    Citizyn Raven Ancient
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    If anyone would like to help me beta test the UT99 gametype, post here
     
  16. Citizyn Raven

    Citizyn Raven Ancient
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    TEST RESULTS:

    Thanks to o FallDamage o, pepper2000, Enemy Uk, and others whos names I can't remember, I was able to test the UT99 gametype and got some feedback on the map. I am going to polish up the looks and feel of the map, Expanding the size and fixing the death zone tele. Weapons will be modified, as well as some health packs added. thanks guys
     
  17. RioT 17

    RioT 17 Ancient
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    Sounds cool but will it look good.
     
  18. Citizyn Raven

    Citizyn Raven Ancient
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    when im done yes
     
  19. FallDamage

    FallDamage Ancient
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    Dont forget a teleporter to get you back into the arena incase you get blasted out!
     
  20. MagicalMonkey93

    MagicalMonkey93 Ancient
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    Sounds cool, but how would you recreate the elevator in forge for Fractal because it would the first time I've seen one.
     

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