[SIZE=+2]Perfection v6 [/SIZE] [SIZE=+2]Download[/SIZE] Before Update #1 112 DLs Ratings and Comments please PICTURES Perfection v6 has many noticeable changes, a lot of witch where done to prevent clustering on the map and provide more angles to shot at - Side-A of bases is now more open by taking away the double wall and replacing it with a regular wall and also taking away the fence wall in the cage - The stairs that lead to the high side of the map have been turned side ways and replaced with a dumpster -the stairs on the base have been replaced with a fence ramp -bottom of bases where added Another thing that was done is that I added a door to the low and open side of the map for cover Also the middle wall that divides the bases was made into a fence wall with shield doors merged into it -this was the only way to make a glass wall And lastly the map has been made so that it is completely smooth, and no bumps are made when walking around, Its silky smooth : ) Other changes can be easily noticed in the pics and videos Weapons On Map 8 BR 2 Carbines 1 Rocket (with only 2 shots) 1 Mauler Base Info -The base has a teleporters on one side that allows you to travel to one of the base to the other and helps prevent spawn camping Side A and B info -Side A is elevated and the best to see the map but side A is also very open so that it is easier to kill someone on it and also has many access points -Side B is lower and has a lot of cover and few access points but you can not see as much as A-side balancing both sides out Middle Info -the middle of the map has a see through wall so that when teams spawn they can not shot at each other and to provide cover from the other side but you can still see through it - Rockets are placed on the bridge that leads from top mid to B base Weapons Info -Rockets on map to speed up the map it self, but Rockets only have 2 shots and no spare clip -Mauler is in the middle of high side Link to Multiflag game type MLG CTF Perfection Special thanks l TheXCurse l SmackMasterGen Jugggs Gotcha Sirsnipesalot iHyP3 Fuzion eX The Southpole KON ART15T Play testers thanx Str8 gh0st Clutch four The southpole Thorshix Xrg downy d Mlg lifexruiner ll glory General bjorn tazorak ll blazenub ll losamabinpwninl llx core xll kog napalm yankeesoilder26 fanatic462 ixi mgm ixi fatalboston I gannon l Fcat77 Lepricon33 E dawg 157 Ksi shadow angel Clayberg New savag3 Doocukus Thepounder42 o starside o Vinnieinniv lsilientphantoml ghostzero buy u a sp1te itz l shadow l complexion koolgecko91 itz sprite Xx Fragwave xX Gioves221 xxboss modexx ultimatum517 the mlg wolf yoda 437 xver1tas tru3 skilz kieth myath tubbymunsterr lx slash xl
FIRST COMMENT! it looks really good. i like that its symmetrical and it looks well put together. 9/10
Why would you want people to say it's bad when it's really pretty good? It is really symmetrical and i like it. So...Map: 8.9/10 (Would have been 9/10 but no, you want criticism so you get an 8.9. Happy?) Lol!
Looks like a cool MLG map. However on foundry variants rockets are not allowed. Still I like the look of the bases and I'm glad you used interlocking and geoglitching on your first map.
I like the map overall. It has a similar feeling to Hang Em' High. At least in my opinion. I'm not to fond of those teleporters. So I'm not exactly sure why you have those there. I love the weapon placement (based on the photos). The rocket area just reminds me of Hang Em' High the most. Its simply amazing. I also will be a critic and ask, why is there a shield door in the middle of the map? I realize that it brings cover. But why not have something else instead of it? I'm just not a big fan of shield doors. Maybe put a wall inside of the double box, and then have the fence wall coming out of the wall. That would look interesting. Oh, and one more question, did you use the unlimited budget glitch sir? Because I was just wondering. Keep it up with the amazing talent that you have, and keep the map creations coming. Don't always make MLG maps either, I'm sure you can make a very good original map. Even though, this MLG map is like no other. Much Lover Brother. SCATMAN!
Welcome to ForgeHub! This is a great first post you Forged well using Geo-Merging and Interlocking. I'll DL and test out the spawn system!
It's a good map, and believe me I speak my mind. But I am bored of MLG maps too many came to fast for me to handle, it is a good looking map though. But you don't have my download.
awsome map man. im not going t critizise because its really good, i didnt exactly see any flaws in the picts. ill DL and check it out, and welcome to forgehub
im gonna b honest with ya. it doesn't look too much like perfection. but its a pretty descent map and looks like u spent a lot of time on it. the only part that i dont like is the time consuming, annoying labels on all of the pictures. i dont think we need to kno that it's red's door
i dont want to sound mean, but i think, you think this map is better that is actually is. its not a bad map by any means, but its kind of cluttered and the highest point on the map has an onverpowering line of sight.
Nice map 4/5 i like how you named everything good thread 5/5 looks like a cool map until then Keep Forging!
looks good but i dont understand sites like this, my map was just as good and it took way longer to get over a page of replies... its unique but shield doors arent mlg so you should get rid of it. and try to think of a more original name, itll attract more dloads
when I first opened up the page I was quite happy with the layout of the map. The picture that shows the red door is very open and could use a bit more cover there. You have used teleporters and I would like to see how they work with gameplay. Im not to fond with the rockets, but if you have tested it many times Im guessing they work. Some of the interlocking is a bit tacky and could be a bit more smoother looking. Im going to download and have a closer look at everything and see how what its like Gameplay wise.
looks pretty good, wow version six, but looks worth it, looks neat and well planed out, theres no problems that i can see, so good job, well done for edeting your screenshots, it helps allot and looks neater good job
Seriously? This is amazing for a first map. I don't like the idea of the teleporters, but other than that it is a great map. I suggest you create non-MLG maps soley because there are just to many of them. 9.5/10 (Trust me I never guve scores that high.) EDIT: Also, just through the sheer number of testers i can tell you put a tremendous amount of effort into this map.
This map looks great. It has a really nice design to it, and is perfectly symetrical. I'm not sure about the teleporters though... 10/10! I'm definitely downloading this one.