Stalemate Created by Phoenix619 Supported Gametypes: Slayer, Team Slayer, One Flag, Multi-Flag, Custom CTF variant Map Description In the early days of civilizations man would fight for small territories of land. Stalemate places you in one of these territories where an intense fight awaits you in the middle battlefield between your base and the enemies. Weapons on Map Assault Rifle X 2 Battle Rifle X 4 Plasma Rifle X 2 Needler X 2 Mauler X 2 Frag Grenade X 4 Plasma Grenade X 4 Flare X 1 Power Drain X 1 _________________________________________________ Defender's Side Attacker's Side Overview from Defender's Side Overview from Attacker's Side Outside Base Inside Base Mauler Spawn Flare Spawn Power Drain Spawn _________________________________________________ Thank you to whoever looks at this map and any comments would be very appreciated. Hope you all have fun! Download Stalemate Download Stalemate CTF
Looks like a great map! i love the outside base with the sheild door, especially where the flag spawns in there. i might DL it later to test it out with some of my buddies
Evan though the map is small it looks ggod. I love the idea of a small fast paced CTF map. Kind of like Elongation. Great Job!
looks like a nice map. i would add a little detail to it though. ie, forklifts, barrels, crates etc..... my concern is there a roof, if not you can easily get out. and those shield doors may cause camping. trust me i had experience with some annoying camping before in a similar map
this map looks well made, however I do have some concerns. Is there a roof?Because if not you will get many posts from other people telling you that they can "break" your map. Also the shield doors a practically promoting camping which ruins gameplay. With Dew touches this map would be great. 3.5/5 until I try it.
much better improvement on your other maps. downloading but from the pics it looks pretty smooth. 8/10
looks really fun for team ctf. good concept. i like how you put objects in the fence boxes to make it look good.
greatly forged map.. my only suggestion might be to take off the shield doors.. either way 4/5 from me
It's small, but thats not neccesarily a bad thing,the items you merged are done decently, though more could be used for cover, Geomerging would elimanate those moveable dumpsters, and make it easier to to on top of the barriers. My biggest complaint is the shield doors in the bases (this is my opinion, others could love it) it would be too easy to camp in there if your a defender, and if they tae the flag they seem to be home free. Keep in mind this is constructive criticism, im hoping for a v2. 4/5
Thanks for the comments, the shield doors are there to give the bases a little protection, but if enough people say they are a bad idea I may consider removing them in a v2. Also if you are going to play CTF I would suggest lowering the respawn times, like in my gametype because when your flag is gone you spawn outside the base near the power-ups so that you have a chance to stop the flag cap.
this looks like a very good 2v2 or even 1v1 map. i think that the shield doors might be overpowering, because matchmaking has proved that they don't make gameplay flow very well. however, i did notice the slight aesthetic touch of the covie and human vehicles outside the map. those things are what completes a map. anyway, i would give this 3.5, because i don't like the shield doors. EDIT: I also noticed that in the second pic, on box is open, but in the others it is closed. could you explain by PM-ing, because i probably won't look at the thread again
This map is very simple. And it looks very easy to get out of. It just looks like you made a really small aquare and put som wall corners and barriers in it.
This map might seem simple but it has very good gameplay and I did place the items for cover with thought.
man looks pretty cool, i was just about to post a chess based map called stalemate too so i guess ill rename it but great map has a nice flow in the gameplay and i like what you did with the shields to make the flag areas more protected. 4.99/5 cuz nothings perfect.
I think the map would definitely require quick respawns for CTF, but makes for a pretty good CTF for 2v2 or 3v3.
I like plain and simple maps, not the ones where people interlock 99.99% of their stuff. Good jod and i also love 2v2 maps ( because i can never get more than four people in my party). 4.10/5