Chasm

Discussion in 'Halo 3 Competitive Maps' started by ZOMG, Jun 15, 2008.

  1. DRiSCOLL

    DRiSCOLL Ancient
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    looks quite good i like the idea and layout, for some reason im into maps that use ghosts so well done, ther doesnt seem to be any big problems besides it looks easy to get out off in some areas
     
  2. ZOMG

    ZOMG Ancient
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    I agree to the fullest extent! lolz And by the way the map your thinking of is Jedwali.
     
  3. cheezbob

    cheezbob Ancient
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    I like the concept of this map.
     
  4. MossyrockDyLAN

    MossyrockDyLAN Ancient
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    Its a nice map, needs work though. Love the waterful.
     
  5. ZOMG

    ZOMG Ancient
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    Could you be more specific please!
     
  6. Jester

    Jester Ancient
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    Ah right Jedwali ty!
     
  7. ZOMG

    ZOMG Ancient
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    Ya I love that map, Its great when you have a small party for some slayer action.
     
  8. KUBLUH the forger

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    hey nice map, looks like nice weapon placement and map idea.
     
  9. Metallic Snake

    Metallic Snake Ancient
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    a few of these aesthetics are looking like flux, but the layout looks just plain, nothing new
     
  10. ZOMG

    ZOMG Ancient
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    thanks jester helped me with the weapon placements!
     
  11. an old granny51

    an old granny51 Ancient
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    dude looks really good. The interlocking is clean and tidy and the map looks escape proof. One thing i think is that it is a little too open. Theres the waterfall and then the other base with the turret and that seems open. One thing i like though is that you ghost there to make it more smaller in a way. Good Job on this map. 4.6/5
     
  12. Firetag

    Firetag Ancient
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    This map is really good, but I think since it is breakable it is totally ruined....by the bases where the barriers are.
     
  13. ch33s3yboy

    ch33s3yboy Ancient
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    Pretty kool, could work out to be pretty fun
     
  14. ZOMG

    ZOMG Ancient
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    I made it more open because I don't want the player in the ghost banging in to things every inch of the map. You should look at the pictures more to understand it. Anyway thanks for the rating.
     
  15. Loscocco

    Loscocco Ancient
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    cool map, reminds me of headlong or gears of war gridlock. i have 1 suggestion though, make a little more cover in the streets and decorate the rooftops if you have more budget, just to make the buildings look a little more unique. for cover, make barricades going through with a path for vehicles splitting through
     
    #35 Loscocco, Aug 9, 2008
    Last edited: Aug 9, 2008
  16. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    Wow this is very clean and well made! I love the structures and the decoration behind the fence walls. You did a great job I'll have to DL :)
     
  17. BunN eeE

    BunN eeE Ancient
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    This is really good, it has a really innovative idea.

    5/5
     
  18. HLG Viper

    HLG Viper Ancient
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    Well, the waterfall isn't very original, and it looks like it's embarassingly easy to escape it, but the layout looks pretty good. The waterfall even looks a little bumpy, and i wouldn't put shield doors around the overshield. I myself do not like shield-doors at all, so it may affect my post, but i don't think overshield and shield-doors is a good idea at all.
    It does, however, make foundry look bigger. This is one of the few maps that actually can support a ghost without the driver chrashing into every corner. Good work overall! 4.5/5
     
  19. UndoingChales

    UndoingChales Ancient
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    is this supposed to be good?!?
     
  20. ZOMG

    ZOMG Ancient
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    Thanks for the idea but when I made the map I had to keep in mind that you have to be able to move the ghost without bumping into something every inch of the way.
     

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