hi guys hoping someone can help me with this. I bet it is something simple. Forging a map on foundry. I am setting it up for the following game types: 1. slayer - team - no problem here 2. slayer - no problem here 3. territories - seems to work fine 4. multi-flag - I want to have two teams, each with a flag to defend at their base, each with a flag to go get at the other teams base - multiflag. It seems to work but I need to test it again tonight 5. assault - this is where the problem is - no matter what I do, whenever I go into custom games to do assault I get a bomb to spawn at one of the bases. It is not spawning in the middle where I want it to spawn. Is there a special way to set this up? I have it set up as: blue base - bomb return - attackers red base - bomb return - defenders central bomb spawn when I do a custom game of assault it spawns the bomb at one of the bases at an area that was not there when I saved the map. any idea what I am doing incorrectly? Did I do the wrong game type? thanks
The middle one should be set as Neutral. For the multi-bomb, I'm sure you need more than one person to test it, at least two, one on each team.
thanks guys so for neutral bomb, which is the game type I play on assault: bomb spawn - neutral if red = attackers - bomb planting location in red base would be defenders in blue base would be attackers. that right? the ctf was messed up too, at least it seems so. flag spawn flag return it would seem to me that it should be (if both are on the same spot): blue = defenders blue base would have - flag spawn - attackers flag return - defenders red base would have - flag spawn defenders flag return - attackers is that correct? If u need two people than that may be why it seems like it is not working thanks again