Panorama by FastForward Breach is an assymetrical map that was very much Inspired by Bart's Manor. This map features a lot of interlocking and plays well for infection. The main attention of the map is the big, fat house in the middle but is also surrounded by trucks, a backyard ramp and other objects. The alpha zombie is stuck inside an open box near the normal zombie spawn points, he is released after twenty seconds. He can get into the building three ways. The front door, the back door or through a crouch jump from the fence onto the patio. The Story Behind It The house was being made as a final hiding place from the growing hordes of zombies. During the very last additions and renovations the zombie hordes raided the construction site, now with everything outside in chaos only a few humans made it into the safe house. Will the zombies take control or will the humans remain strong? Its up to you to find out. Weapons List -1 Shotgun, 60 sec respawn, One spare clip -2 Sniper Rifles, 45 sec respawns, No spare clips -2 Fire s, 10 sec respawn -1 Spiker, 60 sec respawns, One Spare clip-1 SMG, 30 sec respawn, One spare clip -1 Spike gernade, 10 sec respawn Infection Settings Alpha Zombie: No Shields, Good Camo, 75% speed, 100% gravity, Sword and Sniper Rifle Last Man Standing: 2x Shield, No Waypoint, Forced color Gold Normal Human Traits: Normal Shields, Pistol Zombie Traits: No Shields, 110% speed, 100% gravity, Sword, Forced color "Zombie" (the normal zombie traits are being updated so that they are faster and can jump higher) Updates The front door has been fixed to look neat but still uses the barriers. Download Map Download Gametype NOTE: This is inspired by Bart's Manor and being so looks very similar to it! I did not plan for it to look so similar but I can assure you it is almost completely different. Pictures! Zombie Spawn The House Human Spawn, fireplace and stairs to second floor Back Door and Garage Bathroom Second Floor Stairs to Attic Attic Attic Hiding Spot: Also accessible by Fireplace Rightside of the House One of Two Ramps and a Storage Truck Rightside Gate and Second Floor Patio Don't get too close, e barrels inside The map has a lot more atmosphere in-game but please give feedback! Thanks for looking.
you're right. it is a lot like bart's mannor! i like this better though cause its got more places and a attic hiding spot! great job!
I like that you took barts manor and made it better. its almost like a V2. Im going to do that wit hthat oakvale map. also known as fort la rokue
xUNSCxHeadShot, you do know that I made this from scratch right? just wondering cause my friend thinks that you meant I edited Bart's Manor. Oh, and thanks for the comments guys.
looks like a very nice infection map, nice job on the house, looks like theres alot of places to hide.
Ok, I got the links working. On the bad side they are very long worded and make the post look sloppy...
This looks amazing and fun for Infection. I love all the detail and interlocking. YOu sir, have my respect and DL.
Dont worry you can tell it isnt the barts mannor map messed with because the house is in a complety different spot on the map and this one is definatly better and has more to it.
This does remind me of Bart's Manor but on the inside it looks much better. It's filled with little hiding spots and has good weapons. I'm glab that you kept the balcony with the turret and but was wondering if this was low enough for the zombies to jump into. Also it looks like there are boxes with gravlifts towards the front of the map. Does this mean that zombies soawn here and are released later?
Yes RivalMass, thanks for reminding me about that. The alpha zombie is released after 20 seconds which goes by fast when your stuck in a box all alone. I did this so that the humans have time to find what they want and is especially useful for use when playing with people that have never played on the map before. The zombies are able to get up through the balcony but if the alpha zombie wants to he has to climb on the fence and crouch jump. The humans can't dominate with the turret because of were it is set, they are very limited to what they can shoot so usually it ends up getting ript off. The turret doesn't ever respawn other than the first time.
Nice job on the house matt. it's really a fun map playing with you and the guys. It's just like that one map.... bart's maner, the only down about it though is that the attic hiding spot dies out after a couple of rounds.
i see the diffences, looks like a really fun zombies game. good aesthetic carnage off to the left with the broken fence and the cars
this looks a lot like another map ive played but i forget what it was called anyways i loved it so imma check this out i bet ill love it tooo Edit; When i go to dl the map it says the file's been removed and it won't let me dl it
Yah it looks a little copyed but also edited and made a little better to make for a better infection game.
I've seen a map that was very similar to this before, maybe you got the idea from that? well nice job on the map! :]