Well, this is my 2nd post here on forgehub as my first was'nt that good. Its called Insecure, a map for all team gametypes. There is a red base and blue base, They are both symmetrical, I recommend maybe 4-10 players even though on my fileshare it says 6-12 but that is what I wrote first. The map took me 11 hours to make, but at the end my friend Da Pig 117 came because I was having some small problems. This is a medium sized map that takes up possibly 2/3 of Foundry, the other parts are blocked off. I have put down more Defensive Objects in my new version Insecure V1.1 and I have fixed the bump where the Grav lift is! Every one These are the old Pictures of the map but In the cornors of the maps and around them I have put down More defensive objests (Crates, Wire Spool) And I have put down more spawn points. Story: When the war started between The Covenant and Earth, civilians were sent into warehouses for safety as their houses were being used as HQ's for the military. So while they were in the warehouses they started to build a small social area which soon turned into a Warzone. Enjoy the map and feed back would be Great! Thanks! Weapons: 1x Beam rifle, 180 sec 1x Energy Sword, 180 sec Asymmetric 8x BR's 2 clips, 45 sec ( some have different symmetry) 3x AR 2 clips, 30 sec 2x Needlers 1 clip, 45 sec 2x SMG 2 clips, 45 sec 2x plasma pistol,30 sec 3x Brute Shot 1 clip 45 sec (some have Different symmetry) 1x rocket launcher 0 clips,180 sec symmetric 3x spiker,2 clips 30 sec 2x Magnum 2 clip 30 sec 4x plasma rifle, 45 sec, Asymetric 2x cov. Carbine 2 clips 30 sec 1x Machine Gun turret, 180 sec Vehicles: 1x Ghost, 180 sec Equipment: 1x Active Camo, asymmetric, 180 sec 1x flare, 60 sec 1x regenerator, 90 sec 2x Bubble shield, 60 sec 1x Grav lift 60 sec 1x radar jammer 60 sec 10x frag nades 10 sec 10x plasma nades 10 sec 10x spike nades 10 sec 1x firebomb nade 20 sec Pictures: Download New Version:Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
this looks like a nice competetive map with good interlocking and go-merging! nice job! 4/5 for little cover
this is the average 4 bases, island in middle map...add some crazy new thing smoeone hasent seen, and itll be a 5/5, because seeing as this has been done a bunch before, this doesnt look too bad....3/5 EDIT: 4/5 cuz of the NICENESS of the bases!
Actually I got the Idea from my head and thats not a island in the middle its where the beam rifle is ( i put in the beam rifle because ppl dont use it that much) and the base took like an hour each to get perfect but thatnks for the 4/5.!!
Wow, nice map i like the interlocking and geomerging. One question how do you get on the roofs of the bases? 4/5 good job
Theres fence walls merged in on each pillar D/L and u will see how it works but the one where the 2 bridges are, theres a grav lift near by
OMFG i messed up some things on the description! the 4 plasma rifles are asymmetric. the 2 needlers have 2 clips, the rocket launcher is symmetric has 1 clip and has 180 sec, , we were playing team slayer and thers 2 small barriers about 3 feet away from each base but their asymmetric, and the most important thing is im the Elite with the Beam rifle in the 4th picture!! And to get to the machine gun turret, I merged a teleporter in each door at each base just walk into it and ur in the highest place on the map
Even though the whole warehouse/warzone theme has been done a thousand times (idk just guessing) this has been one of the better ones. Your two bases are put together nicely, you have a good weapon set, and you have sufficent cover around the map. Can't wait to see your next forgerific creation (=
Thank u and more maps are on the way!! Yeeeeeeeaaaaaaaaahhhhhhhhhhhhhhh!!!!! P.S For MLG Fans there is a MLG version being posted soon!! So u dont have to write anything!!
Good job interlocking and I like the island thingy nice design on how to get up etc. I do agree with sdrakulich because nothing else is very unique, but props for how neat and clean it is! 4/5
Wow looks very nicely made! Great job on the post as well! The only thing I would suggest is that the semi middle part on both sides look a bit empty... I would play around with placing different objects... But anyways great job and can't wait to see more from you in the future!
xlent interlocking!!!!! 4.9/5. the only thing bad is that there is too many power weapons. that doesnt bother some people,or me, but some may think its a hard map to play on w/ noobs
I guess it would be to much to ask for a little more structure... but looks very competitive. Though it seems very open.
i like the idea you got going here, however... it could definitely use some fixing up. in the 5th and 6th pic that wall could've been merged for a smooth walk instead of just putting a fence wall there. also, the map is missing something. it seems kinda blant because theres some open areas and nothing really sticks out. you should definitely put some more thought into this map and you could make a v2 or a better map based of this one.
Too much open land, people attacking would be slaughtered from above, simply because it is difficult to kill people above you. And all there is are islands, no actual terrain, great job though as your second thread on forgehub.
Looks very cool! I like neutral turrets. They allways spice up gameplay. It looks like you put a ton of time in to this one. Very nice overall feel accept it seem alittle open. You might for next time want to maybe just merge a box up-side down into the ground on both sides to provide a little extra cover from the turret.
looks pretty cool, a gd layout and a good idea, i like hoe you interlocked walls on their side so that you can jump up on the boxes but it would hav been the same if you geomerged it, the bases look good and looks detailed gd job