.. but it improves the map. Imagine playing on ghost town without the little cracks, the trees, the small iron beams inside the broken concrete. It'd be the most boring map ever. Aesthetics is really important for a good map. People do not notice the layout if the map is a mess either.
this map looks great, this looks like a great zombie map, then if i dont like the gametype, i can always tweak it, but it looks like a great idea and good interlocking 10/5
It looks Good yet Really simple. It didn't take long to make it did it? Sorry but I don't really like it 3/5.
Thanks everyone for your comments and suggestions, I will start work soon on a v2 and I will try to add some more aesthetics and geo-merge. As for the simplicity of the map it is suppose to have a simple design but be fun to play as well. Also I will probably switch on of the bubble shields to a regen and try that out, not sure if this change will be permanent in v2. Once again thank you everyone and I hope you all have fun playing the map.
honestly i personally dont like it at all .... sorry but i just dont like basic maps like these. Honestly how long did it it take you too make it? like 1 night. Sorry but i like more complex maps. that bring a new feel to halo. I give this a 1.5/5 ... i kno everyone else likes it but i dont. Good Luck on any future maps peace!
Very neat foging. 5/5 . In your description you said they have to run away on mongooses. where r they
The map looks alittle basic. Nothing really catchs my eye. The layout seems okay but there is nothing astechily appealing on it.
TRUE DAT! me being a ginourmous fan of layouts dissaprove of this, not very highly, so its alright, but not very orriginal, if you're going to do something like this, doit like gridlocked, I love that map
I am making another version that will be more aesthetically pleasing and it will fix the shotgun bubble camping issues. Thanks for commenting on the map everyone.