Eyrie

Discussion in 'Halo 3 Competitive Maps' started by Lodum, Jul 18, 2008.

  1. Lodum

    Lodum Ancient
    Senior Member

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    First off, let me apologize for the lack of proper formatting on this thread. I made it at about 12:30 in the morning and I was trying to get to bed at the time. I will, however, fix it at the first chance I get to be as pretty and as picture oriented as possible. That will not be for a few days as I am going camping (not behind a shield door, and not by a power weapon.... in the actual wilderness) and will be without a computer (or actual toilet :< ). I will fix it when I return home. If you can, however, read through the post without it being pretty, be my guest.

    Download

    A while ago, an idea popped into my head. I thought to myself "the inside area of Rat's Nest seems like it'd be fun for Team Doubles", so I spent a while in Forge trying to work on a great variant for it.

    I tried to stay as true to the original Rat's Nest as I could, and what resulted was Version One of Eyrie, what I'm hoping could become Competitive. It plays nicely in Team Doubles slayer gametypes (You know, team slayer and team BRs), but may not be the top of what it could be just yet, so I'm presenting it here to attract attention and maybe, you know, get some feedback as to what to fix about it.
    Assault Rifle x 6
    Battle Rifle x 6
    SMG x 4
    Spiker x 4
    Needler x 2
    Brute Shot x 2
    Machine Gun Turret x 1
    Mauler x 2
    Shotgun
    Placed on Map: 2 (Default Location)
    Extra Clips: 0
    Respawn: 120 Seconds

    Sniper Rifle
    Placed on Map: 2
    [​IMG]
    Extra Clips: 1
    Respawn: 120 Seconds

    Rocket Launcher
    Placed on Map: 1 (Center Bridge)
    Extra Clips: 1
    Respawn: 180 Seconds
    Bubble Shield x 2 (Default Location)
    Regenerator x 2 (Default Location)
    Trip Mine x 2 (Default Location... Wherever that is)

    Thank you for the time you spent reading this, and, hopefully, playing it. Please leave some feedback, it'd be very helpful...
    (Yes I realize that it's just about the same as the Bnet post)

    Download
     
    #1 Lodum, Jul 18, 2008
    Last edited: Jul 18, 2008
  2. i would love more pics


    This is spam, sir. Infraction for you - TexturedSun
     
    #2 fill the owner, Jul 18, 2008
    Last edited by a moderator: Jul 18, 2008
  3. DRiSCOLL

    DRiSCOLL Ancient
    Senior Member

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    Try reading this thread to fix your post. And for uploading pics, which can be kind of confusing, try this tutorial:

    First, go to Bungie.net to your page. Find the Screenshot Viewer, and double click the screenshot which you choose to upload. When you do this, an option should pop up asking you what you want to do with the file. Your screen should look like this:

    [​IMG]
    Click Save to Desktop, or wherever you would like to save it to.

    Next, go to a site like Image hosting, free photo sharing & video sharing at Photobucket to host your image. If you do not have an account, create one. When you have your account made, go to your photo album. There is a blue bar that says "Choose files" that should look like this:
    [​IMG]
    Click that blue bar, where the red arrow points to(arrow added for dramatic effect). Upload from wherever you saved the file.

    Now, after the file has uploaded, scroll down the page to your picture's thumbnail. There is a list of options, like this:
    [​IMG]
    Copy the highlighted link, or direct link where the arrow is. And yes, that is Chris Hanson

    Last step is coming back to here, where you enter the final direct link into the code( [ img]link[ /img] ) without the spaces. Hopefully, that hepls you out. Any questions, PM me

     
  4. Hazza

    Hazza Ancient
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    Its agood idea as the inside of the map seems close-quaters and pretty much like a COD4 map too. May i ask if it is only in one room - or both, connected via the middle below and including the bridge. I think the sniper rifles are a bit too overpowering but i would also like to see a few more pictures of the map.
     
  5. Lodum

    Lodum Ancient
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    It actually works out to be a good five rooms, two on each side and the bridge room in the middle.

    Also, I agree that the sniper may be a bit overpowering on the map, or any of the total five power weapons, but they shall remain that way until I get feedback as to whether to keep both, remove one, move one, or take then both out. (Rockets are probably staying.)
     
  6. BunN eeE

    BunN eeE Ancient
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    You need to fix this thread, or the picture part of it atleast cause I really want to see a map that isn't made on Foundry...
     
  7. redshadow1337

    redshadow1337 Ancient
    Senior Member

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    my advice dont rush take your time posting make sure you have everything before posting copy and paste in word if you can't finish and have to leave
     

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