fantastic interlocking, and i love the roof, and its very good that someone decided to use the elevator in their map, and yours looks very effectively placed
Why thank you ... you guys awesome comments I'd just like to say if you place at start 'NO' on every object apart from the elevator you'll see how perfectly placed that elevator is... but I've found out something I've made 8 elevators before and none have been ths perfect but yet, this one looks the part though it takes a little more damage of you sheild ... I'm thinking about not making it as perfect and rebuilding it. Quote this post... give me a hand. Thanks you guys
just like several people said, this doesn't need a final version, this is very good. I've already played it several times. the only proble ive noticed is that it can be sometimes very hard to get up via the sides man cannons. also, iv possible, you should make this in a different map, but a little taller. that would be cool. but overall i give it a 4.5/5
There should be a more easy way to reach to the top of the watchtower, and you should take away some weapons. And all the rest of the map is pretty much perfect.
The man-cannons are easy to go up its just some noobs find it hard cause they run and jump.. take it slow! take your time you will 9/10 make it. There are alot of weapons but, it's really risky to get the weapons as the zombies are everywhere its like 'bait' for the zombies that was the original idea. By the way look is the discussion topics, I'm going to right a thread about my evil step-dad I think he just broke my 360.
The thing I don't quite like about the elevator system is that it can take a rather long time to get back down. The mancannons also don't work quite how you intended, but that seems pretty easy to fix. 4/5. It's pretty fun to play on.
this is an awesomely designed map, the elevator was nicley made and the interlocking is fantastic!. nice job