Ok well... I have a couple things to say about the map... First off, Easily escapable, just a jump onto one of those barriers, then straight over the fence wall. Secondly, The map REALLY needs some interlocking. that middle part... the boxes should be flipped over and interlocked for a smooth/clean walk. Thirdly, Random Shield doors are NOT good, i can easily see someone camping with that laser in the shield doors. all he has to do is charge the laser in the shield doors where nobody can get them, then just simply step out to splz them. If you fix those things up this map is easily a 4/5 from me, but for now it's gonna have too be 2/5
1. I think you're right, I'll test the barriers today, and make sure they're not excapeable. 2. Yeah, I'll be making a V2, so expect more interlocking. 3. The shield doors aren't random. I designed them so they could provide sniper cover in the heat of battle, and give the lasers user a harder time using it from above. Though I now see the mauler issue and I will either remove the Maulers or all of the top shield doors plus two more.