Description/ Gametype: Description: This map is a 3 story base on foundry with 2+ armorys and more than 30+ hiding places. Humans spawn in the base while zombies spawn outside. Zombies try to take over the base basic infection gametype right? Gametype: The gametype is a very famous infection gametype, Humans spawn with Battle Rifles. Zombies spawn with swords and no shields. Simple, overused gametype. ___________________ Links to map and game: Map: Link to Map. Gametype: Link to Gametype. __________________ Screenshots: Base Overview: Crawl Space: First Floor Entrance: First Floor Lobby: Second StoryNotice armory behind stairs) Third Story and Roof: _____________________ Additional Information: You might notice that you can't walk up the stairs, you have to crouch to go up. This is because this makes you slower to balance it out. If you don't see what i mean: You are in a base with over 3 storys and 30+ hiding places. You have 2+ armorys. Zombies have no shields, you have long range (2 snipers) and close range (4+ Shotguns).This is to cause balance so please don't go and get mad at me for making it like this, I tried to balance it. Thank you very much. _____________________ P.S. This is my first map on foundry, hope you guys like it. _____________________ P.P.S. Posting a map in this form is very hard.
This map looks ok, but it still seems like you put an effort in. My only complaint would be that its a bit basic and nothing in particular stands out. Other than that though, it seems worth a dl.
:squirrel_rubberduck: Thanks guys, umm. Can i have suggestions for me to improve.I'm making a mansion ruin next and i need to see what i need to work on. Oh and i know how to make a swimming pool now i have ideas (and a shower)