Globe Theater

Discussion in 'Halo and Forge Discussion' started by BASED GOD, Jul 14, 2008.

  1. BASED GOD

    BASED GOD Ancient
    Banned

    Messages:
    1,816
    Likes Received:
    46
    [​IMG]
    I might remake the Globe Theater, this is a plan. It would be floating in the Avalanche Cavern, and have no floor, why? For balance, it will be quite open, think a circular Boarding Action even(but small). The ONLY long range weapon will be a carbine or 2, and spikers. So I need some opinions on how to approach this and what parts I should change or remove.

    NOTE: IT WILL BE SMALL.

    NOTE 2: NOT ON BLACKOUT FOR LACK OF RESOURCE
     
    #1 BASED GOD, Jul 14, 2008
    Last edited: Jul 14, 2008
    Iv0rY Snak3 likes this.
  2. Mallet

    Mallet Ancient
    Banned

    Messages:
    1,344
    Likes Received:
    95
    Do it outside blackout it has much more space. Otherwise seems like a cool idea, Hamlet gametype mb?
     
  3. Jpec07

    Jpec07 Ancient
    Senior Member

    Messages:
    469
    Likes Received:
    0
    That would be an interesting gametype; Master Chief killed by Maj. Johnson, who then betrothes Cortana... @_@ I dunno if that'd actually work--the Hamlet Gametype, I mean. Interesting idea, though.

    As for the map, it would do better off outside of Blackout, as Mallet has suggested. If you'd like help forging it (so you don't have to save and quit to get the floating objects, and for other things), I'd be willing to offer my help.

    The only issues I can foresee are running into the item limit, and that I can't figure out how the gallery would be created...
     
  4. BASED GOD

    BASED GOD Ancient
    Banned

    Messages:
    1,816
    Likes Received:
    46
    The main problem with that is the item limit.
    1. 3 storys: Only the bottom story is made of boxes, on Blackout, I would only have 16 walls and 16 bridges, on Avalanche, Ive got 16 walls/barricades, 8 wall corners, those little barrier things, energy blockers and 16 bridges. Keep in mind the stage and mayb a second stage for symmetrical.

    2. Ramps: Notice at the very top the roof? Ramps would be (besides wall corners) the only thing to make that, and the angled roof of the main building.

    The gallery seats will be removed to allow for more room, though there will be some cover along those paths.

    I need more advice on the technical parts, how do people get up to the next level? Where to put objective spawns? How should the main base work?

    It will most probably be an octagon, circle just wouldn't work IMO.

    Hamlet gametype: Oddball, swords low grav so you can jump across?
     
  5. cgamer2021

    cgamer2021 Ancient
    Senior Member

    Messages:
    52
    Likes Received:
    2
    Very good idea, but it will be hard to pull it off. I believe you could do it.
     
  6. CaMOfo

    CaMOfo Ancient
    Senior Member

    Messages:
    6,821
    Likes Received:
    2
    This sounds like an awesome idea and hopefully you'll be able to pull it off. If you want I can join you when you're forging it and I can keep you company and critique your work as you go. I think Hamlet should have like higher health and a little faster.
     

Share This Page