Attom is a very small symmetrical slayer map designed for 1vs1 matches (I guess you can play with any amount of people but lets just say if you do play with 4vs4 or anything like that the gameplay will be full of crazy spawn killing grenade spamming shotgun whoreing insanity 2vs2 hasn't been tested but its meant for 1vs1 so don't complain if it sucks when you bring a 16 player party into it) so yeah.... Anyway I have really not worked on aesthetics and more on gameplay and interlocking soooo...I guess ill let the pictures do the talking. this is the middle of the map featuring two needlers and a shotgun... this is the left side of the map featuring gravity lifts to remove bumps and a battle rifle(one side of this structure is a gravity lift the other is a man cannon) As you can plainly see this structure was made for more cover to be available within the map on top are 2 smg's witch really help get rid of that pesky shotgun. you can jump through its sides and an almost unreachable carbine is on the bottom. this is the right side of the map nothing changed really. this is the south side of the map nothing changed really (the following screenshots are action shots taken in a 1vs1 game) A spartan who really would benefit if the phrase ITS A TRAP! was shouted as the grenade went off ( I died in this explosion also sadface) campers never flourish epic meet download link link r here There is no specified gametype just make sure you don't play objective on it because you can't and even if you could it would probably be horrid. Weapon list shotgun 0 clips x1 (150 respawn time I think) needler 1 clip x2 (im going off memory so no idea on the respawn time I do remember its not default) smg's 1 clip ea x4 (again no idea on the respawn only thing I remember the respawn for is the shotgun) carbine 1 clip x2 (almost impossible to get not worth it there mostly for decoration) battle rifle not sure on the clips x2 Thats about it for weapons sooo.... enjoy the map heres an overveiw enjoy attom and its play on words tinyness
Just a tip for your post: Don't put text on the same line as your images. It makes your images not line up with each other and it looks tacky. Make the text be above or under each image, it looks a lot better.
Thank you I thought it looked tacky and wanted to fix it ill just edit that now EDIT: It has now been fixed thank you for the advice
it seems small from the picture. They (the pictures) give it a very unprofessional look because it doesn't show much. The layout looks a little basic but with some cool interlocking and aesthetics
i dont know what you guys are talking about, i think at least asthetic wise it is very fresh and original. and looks pretty fun gameplay wise too
Yeah I kind of wanted to give it that 'basic' not hard to remember look. To tell you the truth there are NO aesthetics in this map whatsoever every last object comes into gameplay. Also if you want me to take pictures of the narrow hallways behind the wall barricades the tunnels inside the middle etc ill do that if thats what your talking about other than that the entire map is shown in all of those pictures~java
i cant see very much but your structures look pretty neat and i live the aesthetics of the map nice job, idk how it plays tho
yea it looks ok... gameplay seems a little weak tho. specially in your description nobody wants that crap lol
i like the design of this. it looks really nice. that's about all i can think of saying right now on account of my tiredness, so good job.
It looks like an OK map, the bases could use more realinement, but other then that it looks pretty good, Nice. 2.5/5
don't go around with 3 word sentences its borderline spam. then again so is this lol anyway thank you.