Well I must have tested this map a thousand times but it final results of it look aesthetically pleasing and great gameplay. 4.5/5
Sorry 'bout that I added you to the list. If anyone had noticed there was a double wall on one of the ceilings which covered a small gap, it was set not to re spawn after 30 seconds. Even though the gap was too small to get through I fixed it anyway and replaced the download link with the newer version.
I love the cobwebs. How the hell did you do them? This is one of the best looking maps I've seen. 5/5 and Featured for sure.
Looks like a really awesome map, The hallways and rooms look really well interlocked, And It looks as if anyone could have a good time playing on this map! Very Nice Job! 5 out of 5
whoa... you;ve lost me man. the design and architecture is just amazing like matty said. the map is so beautiful. i have to play this immediatley. your work just seems to get better and better every time. future prem. maybe? i'll say. anyway, EXCELLENT work and i will DL, play, get Feedback later.
This map looks gorgeous, I cannot wait to play it! The architecture is outstanding! From my first impression, not enough good things can be said about this map. I smell a feature....
alright so i remember when we first tested this, it worked alright for one flag, one bomb and games like that but not so much anything else, however i see you did add an extra tunnel on the right side of attackers base. Im glad to see you took our advice, and im excited to replay the new version and let you know how it is compared to the old one
Thanks everyone for great feedback! A lot has been changed since you helped test, gameplay is vastly improved for CTF, Assault and especially Team Slayer. I look forward to seeing what you think of the final version!
Mr. Clean From this point forward you shall be known as....... This is the tidiest work I've seen. Compulsively spotless! Great work.
Excellent forging. The map's geometry and layout are top-notch. (How did you get that overview screen!?) I do have one big complaint though. The variety in the weapon selection leaves a good deal to be desired, Especially when the small size of the map and tight corners are considered. Remember, not everyone like long-range fights. A map of this size and layout needs something close range, more than a plasma rifle. Other than that, the map is excellent.
This map looks incredibly amazing. It has great geometry especially the little hall with fence walls. It is a very unique map although I would expect that from you. It looks great but I have to say I like Renegade better. Still amazing though.
This Map Looks GREAT ! I will let you know what i think when i play it tomarrow i hope but i already downloaded it . looks like great forging, the spiderwebs are great. Deff will give you more feedback after i play it
Man I though I was one of the first commenters. well whatever. anyway yea I dl'ed this map when it hade like 6 DL's . It is very great. sadly I couldn't get to play this on TGIF #11. we probably had to big of a party. Great job 5/5.
sick map.. thisis honestly revolutionalizing! if thats how you spell it haha. it has inspired me greatly i have started a project yesterday that was completely inspired by this.. great forging and great idea.. ihavent playedmany gameson it but for the 1s i have it played great. there were a few lost nades under some boxs but besides that there was only 1 thing i didnt like.. the box that is fully into the groundbut the top is sticking out justenough to give you abump and/or bounce a nade back in your face and it happens but honestly that box is pointless lol. but i still LOVE this map.
You've got to teach me how to do interlocking and geo merging like you TD sometime. If Bungie don't recognise this....
Well I've played some games on this map and I'm still impressed after a close up inspection of the map. Your geometry is perfect. Not much else to say there. I do think you need some more weapon variety though. At the moment you have battle rifles, sniper rifles, plasma rifles, and a rocket launcher. While the map was fun, I can see it getting dull with the limited weapons available on the map. I can really see this map being fun with a duals weapon set, or something with a bit more variety. Have you considered a more asymmetrical weapon placement, because that would help variety and force players to certain parts of the map if they want that special weapon. I see you in the color Maroon very soon....