Close Combat (mt first map)

Discussion in 'Halo 3 Competitive Maps' started by hardip, Jul 11, 2008.

  1. hardip

    hardip Ancient
    Senior Member

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    NOTICE: I MAKEING A V 2 OF THIS MAP TO HELP CLEAR IT UP SO IF ANYONE CAN HELP ME OR GIVE ME TIPS PM ME OR ADD MY GAMER TAG!


    MAP NAME: CLOSE COMBAT
    CRATER: HARDIPK5 (me)


    >>>>DOWNLOAD HERE<<<<<



    INFO:
    1) This is my first map Ive EVER made so please tell me what you think....

    PICTURES AT BOTTOM OF POST

    Weapons:
    Flame Thorougher (1)
    Mauler (2)
    Sword (2)
    Shotgun (1)
    Rocket Launcher (1)
    Sniper Rifle (1)
    Turret (2)
    Gravity Hammer (1 Hidden)
    and more


    Grenades:
    Fire (4)
    Frag (4)
    Spike (4)
    Plasma (4)

    Recommendations:
    Team Slayer
    Free For all
    Team or Free for all Swords
    and some others



    none Recommendations:
    Infection

    Pics:
    [​IMG]
    By hardip at 2008-07-11
    Map View

    Down part of Elevator

    One Narrow Hallway

    Up Part of Elevator

     
    #1 hardip, Jul 11, 2008
    Last edited: Jul 12, 2008
  2. Phoenix619

    Phoenix619 Ancient
    Senior Member

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    This map is not to forge hub standards use This as a template.

    Also map looks very sloppy, the walls are not interlocked or aligned straight.

    I would suggest you make a v2 and clean the map up more.
     
  3. BlitzkriegRecon

    BlitzkriegRecon Ancient
    Senior Member

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    Yah i agree with phoenix your map is very sloppy and i would like to see more geo-merging. It seems like you threw this all together quick next time take your time. I do like the name though it suites your map. maybe version 2? I give you a 3/5
     
  4. Kittycatwitcowboyhat

    Senior Member

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    This is better than most first maps,you also put a second floor, thats good, If you would like help with forging , either go to the fourms or just add me and ide be glad to help you out. my gamertag is ( Tortimer ) keep forging.

    If your interested in joining a clan, just ask me. ill also be happy to tell you about it.

    Clan: KIP Kitties In Pink.
     
    #4 Kittycatwitcowboyhat, Jul 11, 2008
    Last edited: Jul 11, 2008
  5. Samuelsoon

    Samuelsoon Ancient
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    I remember my first map (not posted) It was basicly a platform with ramps up to it. This is better than that atleast.
     
  6. xSharpshooter94

    xSharpshooter94 Ancient
    Senior Member

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    i think that this map could use a big makeover and some interlocking and straightening out would help
     
  7. hardip

    hardip Ancient
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    how would i interlock them just normally or is there some glitch involved
     
  8. monkeyrantz

    monkeyrantz Ancient
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    here take a look at forging 101, heres a link (=(Click Here)
    come out with a second version
     
  9. Loscocco

    Loscocco Ancient
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    yes there is a glitch, you must set an object to "spawn at next round. NO" then start a new round, the object will not be there. put something else in where the old object used to be and wait. the two objects will be morphed together. instead of waiting you can also set the "run time min" to the highest number possible and it will instantly respawn.

    now onto your map. it looks sloppy, but it looks like it has some potential, i always make a sloppy map, get the basics done, then fix it up after. Your map looks like a 1v1 arena map. its allright
     
  10. freelancer404

    freelancer404 Ancient
    Senior Member

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    Looks Fun. Nice Work.
     
  11. ReactantMercury

    ReactantMercury Ancient
    Senior Member

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    The first of the pictures is good,
    But i can't really see the rest that well,
    Just get that fixed and I'll rate it for ya man.
     
  12. hardip

    hardip Ancient
    Senior Member

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    thanks for the comments guys im trying to make the map less sloppy
    ====================================================================
    EDDIT:

    hey you guys what else would you recommend other then interlocking on my map?
     
    #12 hardip, Jul 12, 2008
    Last edited: Jul 12, 2008

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