For Use with the H.O. Infection Hold Out v2 Version 2 is out now with a revamped side entrance The previous allowed players to escape and run rampant A great infection or 1 flag map Premise: The human scientist have tried and tried to create a more genetically advanced soldier. When they finally found it, they weren't expecting the side-effects. The test subjects went mad killing most of the research team. the fallen members soon rose thereafter exhibiting the same behavior. You and a team of survivors have fallen back to an old base at the back of the research compound. you are well supplied and must hold out until help arrives. Help isn't coming... I am really looking for a larger party to play this with so if anyone is interested in helping me fine tune it send me a FR on XBL Screens(sorry about sizes) Towards Z. Spawns Human Weapon Cache Towards human Base Side passage
Don't like the map splitting Foundry into two, its too unoriginal. The map however is a bit barren. I'm sure you have some spare change that you could use to add structures and other scenery. Good work though.
The whole hold out in a room against the horde of zombie thing is getting old its been done way too much.
Agreed. Also I noticed you used the weapon racks to hold a stock pile of Battle Rifles. While this may look good it is extremely impractical. Stock piling weapons usually causes balance issues.
wow, great criticism..err i am probably gonna remove alot of guns it actually was tested and balanced pretty well and it does play good suspense but i'll try harder next time guys sorry
You should never apologise for something you contribute to the community we were just giving you advise for your future creations.
Don't take offense to our comments. It's purely constructive criticism to better your map making skills. :squirrel_hug:
ok sorry i was having a bad day guys thanks for commenting it If anyone would like to play it with me i would be very open to suggestions