Okay, this is one of my many Infection maps, but I think it's one of my best. 4 Zombies Hotel This once-luxurious hotel was located on the outskirts of the African city of Voi when the Covenant invaded. The top floor was badly damaged by the preliminary bombardment while the denizens cowered in the lower floors. They stayed out of sight until the Covenant ground forces moved away. Some of them ventured to the remains of the third floor and tried to repair some of the holes. They were the first to die as a Flood dispersal pod smashed into the building. The Flood combat forms infected them, and passed on a strange mutation; the ability to blend into their surroundings. A nearby UNSC Marine squad heard the screams and ran in. None of them came out. The surviving guests and hotel employees were cornered in the pool court, left with one option : fight or die. They moved out into the building, collecting the dead soldiers' weapons and made a last stand as more pods crashed nearby, spilling out yet more chameleonic monstrosities. Outside Lobby Elevator 2nd Floor 2nd Floor Hallway and Rooms Human Spawn and Pool Court Zombie Spawn The Gametype : Infection with poor-camoed, unshielded Zombies, humans start with pistols, and no radar for anyone. Comments and/or criticisms welcomed. Have Fun! BTW - My First Post, w00t!
looks good but the "pool" with shields might cause a lot of camping unless its low enough to still expose your head.
Thanks. The pool isn't actually such a good spot, since sword lunges go through shield doors, but I've found that no-one really camps there. Not for long, anyway.
hey you got my dl, one question i'm wonder what methods you use to go up to the different floors that is a big part, the more elebarote means more dl, but anyway nice job i'll check it out. Will you check out my map called Guard Home in the competitive maps
Seems huge =] Coudlve used interlocking though. The elevator actually works? like hop on it and itll go up? =]
shweeeeeeeet........i like the concept, and i definitely will check it out when i get my xbox back from Microsoft...........damn you RRoD!!!!!!!!!!!
Looks really cool! The interlocking and aesthetics are very nicely done, such as the pool and the bedroom furniture. This is a very well done first post! Great job 5/5
Thanks, you guys! Scriptwriter : there are two staircases to the second floor and a staircase and the elevator go to the third. ActTehKill - yeah, the elevator works and on the second floor, basically the entire floor is interlocked. That gave me a headache, I can tell you. Again, thanks. Any criticisms? I'm always trying to improve my maps.
Thanks. Uhh...any suggestions or issues? Because "meh, it's pretty good" doesn't help me improve the map, really, so...yeah...
Please don't spam The map seems decent but is way too similar to all other infection maps. I would suggest that you tidy everything up and add some aesthetics to it. Make the lobby look like a lobby and maybe add several rooms with beds. Starigten up the walls with merging and geomerging. I also suggest that you make the elevator an actual elevator such as the ones in the aesthetic maps section rather than just a box