Introduction Do not click here! (Oh wait, too late, yeah?) ily

Discussion in 'Off Topic' started by Stoj, Jul 9, 2008.

  1. Stoj

    Stoj Ancient
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    As stupid as the title seems, it's still your ordinary intro topic, but, I'd still like to do one.

    Ok so I'm Stoj and I'm a new forger (Tried to make many maps and failed them...epically.)

    I know how to interlock but I'm no good at making floating structures or merging with Geometry.

    So tips would help with making floating structures because I don't quite understand the Save + Quit technique...do I have to use a lot of teleporters to make structures or what? I'm confused. :p The reason I'd like to know is because I want to make an addictive Mini-game and it requires floating structures.

    And if you could give me tips on how to sustain a well built map, good ideas or even just genuine tips on forging, it'd be immensely appreciated.

    Cheers.

    By the way; Very nice layout of the forum...AND

    ily

    xD
     
    #1 Stoj, Jul 9, 2008
    Last edited: Jul 9, 2008
    BASED GOD likes this.
  2. Linubidix

    Linubidix Ancient
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    To make sure your maps' gameplay doesnt fail, put a lot of care into weapon placement
     
  3. Tex

    Tex Ancient
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    Welcome to forgehub, the forging 101 (located in this link) area is perfect for learning new techniques, though there are a few in particular I'd like to point out.

    Switches

    Advanced guide to respawns

    Unlimited budget (In case you don't have the maps already)

    Symmetrical/Asymmetrical Items

    Timed map events

    and Merging. Can't forget the merging...

    These guides will walk you through each important step of forge, and with these tutorials' help, you can make a map good enough to become featured.
     
  4. Stoj

    Stoj Ancient
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    Wow, I've already got a reply.

    That's something I NEVER get out of other forums.

    This place looks like somewhere I'll definitely stay for a while.

    :D

    EDIT: Two replies. Even better. ;)
     
  5. Tex

    Tex Ancient
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    Ya, we here at forgehub care about our community, there may be some people you find who like to pick on the noobs of the forums, but don't let them get to you, they are just trying to act cool *cough*bnasty*cough*
     
  6. Linubidix

    Linubidix Ancient
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    As Tex said, Forgehub is generally very freindly.
    You'll come across some asses, but dont let them get to you.
     
  7. Ryan. K.

    Ryan. K. Ancient
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    I would want to help you, if you want.
    GT: Alienvsbon
     
  8. Stoj

    Stoj Ancient
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    Haha, sweet.

    Well my next map is actually going to a Minigame involving rockets so right now I need to brush up on floating objects.

    Also wondering, what percentage (roughly) of us here are Australian. I know that I'm Australian. (Half Macedonian because of parents, but I've only seen Australia when I was born.) :p
     
  9. Linubidix

    Linubidix Ancient
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    I dont know the percentage of Aussies.
    I'm from South Australia
     
  10. Stoj

    Stoj Ancient
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    Oh ok. How many Aussies have you come across?

    Well, could an experienced map-maker let me know what they do before making a map?
     
  11. BASED GOD

    BASED GOD Ancient
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    I'm Australian too. Planning is helpful but not needed.
     
  12. Nemihara

    Nemihara Ancient
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    Hi there. Glad to meet you. Blahblahblah. You know, the whole introduction charade.

    Nah, just joking. If you need any help around the forums, feel free to ask any of us about how the site works, and we will be happy to help. If not, tell me who, and I'll pop a cap in their ass. =D
     
  13. Randle Scandal

    Randle Scandal Ancient
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    Because Nemi is our Black-Asian of forgehub.

    Anyway, like lots of people have been saying, feel free to message me if you have a question in any way about the site. I'll help you to the best of my ability.

    Oh and for the Mini Mods sake don't
    [​IMG]
     
  14. Roche178

    Roche178 Ancient
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    I noticed that nobody answered his floating objects question to float objects just hold it in place save an quit. Not this only works with immovable objects such as Teleporters,Double Boxes and Walls to float movable objects use the above method to float a teleporter and then put your object on the teleporter.

    Oh and welcome!
     
  15. Stoj

    Stoj Ancient
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    Hahaha, of course I won't spam, I know the basic rules of a forum. ;)

    Main rules; No Spamming
    No Double posting.

    Oh and thanks Roach. Though when I try with a Double Box it doesn't work. >.<

    And I will message someone if I come across a problem with the site/forum. :D
     
  16. Dragoncoals

    Dragoncoals Ancient
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    Welcome to Forgehub, I hope you enjoy your stay here.
     
  17. Stoj

    Stoj Ancient
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    Thanks for the warm welcomes and I hope I do too.

    Plus - I got the Save&Quit method working fine for me now, I've got a new map coming up. :D
     

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