Gorge

Discussion in 'Halo 3 Competitive Maps' started by Alex Smith, Jul 8, 2008.

  1. Alex Smith

    Alex Smith Ancient
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    Map Title: Gorge
    [​IMG]

    Download Map

    Description:
    On the planet Onyx, this Gorge was transformed into a prime training sport for SPARTAN-III's. It's construction was overseen by Lt. Ambrose and Chief Mendez. This Gorge was the only training ground ONI would allow on Onyx. It is the home to some of the most epic battles fought by the SPARTAN-III's.

    Forge Methods Used:
    * Geo-Merging
    * Interlocking
    * Immovable Objects

    Weapons on Map
    * 2 Assault Rifles
    * 4 Battle Rifles
    * 2 Shotgun
    * 2 Sniper Rifles
    * 2 Sub-Machine Guns
    * 2 Spiker Rifles
    * 2 Plasma Rifles
    * 2 Plasma Pistols
    * 2 Brute Shots
    * 1 Rocket Launcher
    * 2 Machine Gun Turrets

    Equipment on Map
    * 1 Active Camouflage
    * 1 Oversheild
    * 1 Tripmine
    * 2 Bubble Shields
    * 8 Fragmentation Grenades
    * 4 Plasma Grenades

    Vehicles on Map
    * 2 Warthogs
    * 2 Mongoose
    * 1 Ghost

    Gorge is a symmetrical map that is great for Team and Non-Team based games, it SHOULD work with all of Bungie's gametypes. Gorge in all took about 30 Hours to make, For planning, testing, and editing. Gorge has had very high reviews from the Beta-Testers. Although Gorge is not a direct re-make of Blood Gulch and Sidewinder, it is VERY influenced by them.

    [​IMG]
    The Grey Sniper easily picks off the Elite Field Master.

    [​IMG]
    The main mountain area that holds the Rocket Launcher

    [​IMG]
    One of the symmetrical rocky outcroppings near the teleporter.

    [​IMG]
    The Elite Field Master fires upon one of the bases

    [​IMG]
    A fight rages on outside Blue Base.

    [​IMG]
    The Red Base
     
    #1 Alex Smith, Jul 8, 2008
    Last edited: Jul 12, 2008
  2. Own3dyoo

    Own3dyoo Ancient
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    dude you gotta show whats inside the bases
    and if nothing this isnt a good map
    really at all
     
  3. Shade117 pro

    Shade117 pro Ancient
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    the map look very well set out but i think you could put more cover outside of the bases but any way it is a great map
     
  4. SVD Zero

    SVD Zero Ancient
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    Looks pretty cool, and the book reference is always a plus, because the Ghosts of Onyx was an awesome book. But, it looks a bit open, and the sniper will dominate on this map. So if you have a weapon to counter the sniper, then it's worth putting on the map. Other than that, it looks very well made, and I'm sure that it will play awesome. Great Job, 4/5 for the sniper issue.
     
  5. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    Looks cool han't seen a foundry map with a warthog in a while. Good job
     
  6. Alex Smith

    Alex Smith Ancient
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    The sniper surprisingly does not dominate the map.
     
  7. Camoflaug

    Camoflaug Ancient
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    well this is a very onoriginal map and very open on both sides i dont really see people having fun on this map you need to put more cover in your map and not just one building
     
  8. TrustierToaster

    TrustierToaster Ancient
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    its not too bad of a map although you need to take pictures of the interior and duz the red base have a wawrthog too?if it doesn't, it would be very unfair for them. and does the field master have more health than other players?
     
  9. Alex Smith

    Alex Smith Ancient
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    There is no Gametypes so the Field Master is the same as normal players. If you checked the list, there are 2 Buildings that are symmetrical. The structure in the middle has cover, but is not considered a building. Each base has the same exact weapons/vehicles.
     
  10. Speed-e-cake

    Speed-e-cake Ancient
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    I like how it's like a fusion between two awesome classics and you pulled it off nicely; however Foundry isn't big enough to make a really great combination. Overall it's awesome but I can see instances where the hog can get maneuver properly.
     
  11. BlueMasterChief

    BlueMasterChief Ancient
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    i like some ideas but otherwize pretty plain
     
  12. Metallic Snake

    Metallic Snake Ancient
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    your map looks, sort of open, nothing really grabbing my attention, im sorry. i need more "Pazzaz"
     
  13. ZANDER1994

    ZANDER1994 Ancient
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    I know you were trying to make space for the warthogs, but there's barely any cover on the ground. Foundry doesn't make the best warthog map.
     
  14. Alex Smith

    Alex Smith Ancient
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    There are alot of places for hiding. The Rocks. The Mountains. Then there's the Bases. That seems to be enough Warthog cover.
     
  15. BRpRo25

    BRpRo25 Ancient
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    hey same on bot sides dont worry and he used "field master" to make himself sound cool so dont worry
     
  16. Alex Smith

    Alex Smith Ancient
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    Meh same difference. I said that you 'Easily' picked me off.
     
  17. Hari

    Hari Ancient
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    First of all, I think you meant to say Spartan-IIs because MC is a Spartan-II and Spartan-IIIs don't exist to my knowledge. Also, you need cover on the map like maybe hills in the center like Blood Gulch's hills if you can pull that off. Also, i recommend that you add ghosts to the map as well to balace it more.
     
  18. Irc WindDragon

    Irc WindDragon Ancient
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    Like multiple others have said, there isn't much cover for people to get behind.
     
  19. Alex Smith

    Alex Smith Ancient
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    The SPARTAN-III Program was the successor and "replacement" to the SPARTAN-II Program. Engineered by Colonel James Ackerson of the Office of Naval Intelligence, the SPARTAN-III soldiers (S-IIIs) were to be the next generation of super soldiers. They would be cheaper to arm, train, and produce; chosen from a wider pool of candidates, and more numerous than their SPARTAN-II predecessors. They would rely on superior battle tactics, teamwork, and stealth rather than technology and equipment, to achieve their effectiveness. SPARTAN-III's do exist. I made no mistake in my description. There is one Ghost on the map to balance it out.
     
  20. Vexrog

    Vexrog Ancient
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    Played game and its very balanced. 5/5
     

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