Mowat Escape

Discussion in 'Halo 3 Casual Maps' started by Saberwing 9875, Jul 7, 2008.

  1. Saberwing 9875

    Saberwing 9875 Ancient
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    Mowat Escape
    Download Map
    Download Game Variant

    Background:

    Alright, so this is a zombie infection map. The background is my friend Cameron has angered his father Brian and now you must escape from Mowat Crescent or be abducted and mutated into a Mathieu family member.

    About the Map:
    The map starts in an L shaped room followed by a tunnel. The Alpha Zombie (Brian) will spawn directly across from the humans and moves slowly after them, The humans can either attempt to kill him or run.
    Once they get to the Armory they can arm up, by then you should be running low on ammo, and probably have lost members of your squad to Brian.
    You can either hold the armory or retreat to the garage.
    In the garage there are 2 Mongooses and a Warthog. I recommend taking the Warthog as you can hold of the zombies with the turret. There will be alot of debris in the tunnels so do your best not to flip. Zombies will also drop from the ceiling here so watch youself.
    Once you get to the end of the tunnels you will enter a fenced in maze. There are weapons in there so be sure to arm up.
    After you clear the maze, you will enter an area will dumpsters and barriers on end. Get behind the barriers at the end and hold the zombies off as long as possible.

    Statistics:
    Recommended amount of players: 4-16
    Recommended game type: Mathieu Family

    Pictures:

    Human Spawn:
    [​IMG]

    Tunnels:
    [​IMG]

    Debris Tunnel:
    [​IMG]

    Armory:
    [​IMG]

    Garage:
    [​IMG]

    Debris:
    [​IMG]

    Roof:
    [​IMG]

    Final Battle:
    [​IMG]

    Credit to: Saberwing 9875, Bl00D F1R3
     
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  2. Silent oo death

    Silent oo death Ancient
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    I like the last stand but i'd still need to download to see the map better. It's a little hard to see from the pictures.
     
  3. KingSniper 10x

    KingSniper 10x Ancient
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    Need more pictures if u want my DL.
     
  4. CoMpLeXy

    CoMpLeXy Ancient
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    Looks kinda boring...
     
  5. ActTehKiLL

    ActTehKiLL Ancient
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    Lololloolololoolololololol Kewl map messy though. Atleast yuo used interlocking =]
     
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  6. SVD Zero

    SVD Zero Ancient
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    Obviously someone cannot spell.......*cough cough ActTehKill cough cough*
    Anyways, the map is pretty good, but from what I can see, the humans could just camp in the armory, making good friendships end, and new rivalries begin. But aside from that, for a first post, you did a fantastic job on this. The interlocking is a big plus with everyone here at Forgehub, and you seemed to do a great job on that. I give you a 4.75/5, with the missing .25 points for the armory. Oh, and by the way.......
    WELCOME TO FORGEHUB!!!!!!!!=)
     
  7. Saberwing 9875

    Saberwing 9875 Ancient
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    The interlocking was done by Bl00D F1R3. He used this map to teach me how to interlock. He says thanks though seeing as he's right beside me :p
     
  8. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    Ha i was at your house when you made this! Im glad you came to forgehub good job :p an your getting in to it too

    I also must admit this map is a blast to play on and its freaky to.. You did an exalent job of a first post keep it up!
     
  9. AlexBloodlust

    AlexBloodlust Ancient
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    The Armory isn't a problem, the alpha zombie still has a chance to kill a human or die before he dies.
     
  10. IcedFrappuccino

    IcedFrappuccino Ancient
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    The map looks pretty cool. 3/5 though because of the amory.
     

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