Someone sent me a message over msn, not quite sure who it was (think it was tehmaster) saying this new map by dom was epic... It ****ing is. I love it dom, never been a fan of double boxes inside fence boxes, but you really pulled it off... Some of the bases look...like reconstructions of the past, which isn't a bad thing...In the past builders without interlocking would have great concepts, but they would be ****. Oh and: Nedes moar intarloking pl0x! -_- sorry had to... great map 5/5 sorry had to again...lulz
this is a very well made map i like it a lot, and i hope i get a chance to play it when my box gets back very well forged and designed 9/10
Why is my name not on the list of Thanks? Cuz we all know that I win at then Interwebs. Last night I saw you ask who was the one to download you map when you did not publish it yet and that person was me. I'm glad that there are two radar jammers on the map now so I can equipment jump across not with having to walk so far. I liked 3v3 more then 4v4 maybe that is because I had Pred and Yavi on my team and we just screwed around for a while.
this looks pretty freaking crazy.. nice job.. i love headlong and i can see the insperation of it in this.. very clean and very complex. i will be dling and checking it out and reporting back if i find any problems. btw epic wall!
This looks very well made since it embraces merging and geomerging. The ground lacks cover and is a bit open but this will only make the bases even more important which could be good. An overview with weapons would be nice to help understand if it is balanced. Great job, 9/10
i like the aesthetic touches such as the boxes in the fence boxes. the whole map looks neat and clean. the layout is TERRIFIC. DL from me. just one ?, whats up with the stairs going halfway up the boxes?
This map is ****ing amazing, i'm amazed it isn't at like 7 pages of comments yet. seriously, you have to play it, it's balanced, easy to get used to, and extremely enjoyable.
Great job with interlocking and geo merging. The map looks great i cant really see anything wrong. 5/5
Very nice map, I love how you made a map that is similar to Headlong because that is what my friends and I have been searching for. Great job on the interlocking and building the map in general.
Thank you for the wonderful comments, everyone! I've had slight issue to deal with , but with this resolved I hope to spark up popularity in this thread once more. I would especially like to thank Master, Tex, and Aaron for their in depth replies, they're much appreciated!
im seeing the close resemblence here. although i personally would have been completely fine with you going of and designing your own headlong inspired version. but then again, there are a couple headlong crazzies out there. anyway, youve done a very good job on the map. 4.5/5
Is that slight issue respawns? Whether or not it is, it's something that needs to be resolved, as when playing FFA with only 4 people, I often spawned right behind someone, or someone spawned right behind me...Was saddening, considering how amazing the map is... I especially love the area you chose to make this map, the back half of foundry...
That's odd Tex, FFA is usually fine for up until 5 people, when 6 people join in then it becomes an issue. I'll look into it, but thank you for the heads up. Oh, and the slight issue was someone stealing my map over Bungie.net, but that's been resolved now. Anywho, thank you for the comment Metallic Snake, but please be more specific - which parts of Headlong would you like to see in maybe a second project?
Looks very neat and well though out. I'll download and tell you what I think of the game play. Great job. DOWNLOADED
This map looks really sweet with all the interlocking you put into it and the shaping of every thing. 5/5 I will Dl his for sure
looks really good, very clean and a gd idea, looks like allot of fun, the bridge and geo merging is a nice touch so good job
The tests on this went well, I thought. I liked the layout and relationship of the bases. Nothing to complain about in the construction, either. Great stuff Domy