This map (Long Hall) is compatible with team slayer and slayer. It's meant mainly for team slayer. 6-14 players will give you the best gameplay. enough of that talk, first off this is my first map so critique away. now lets get to screenshots. Here is a picture of the sniper "perch" and underneath is basically a camping tunnel. (camping wont be very successful with how long, and there are two doors) The Rocket temple The spartan laser perch - opposite of sniper perch Entrance to tunnel In the tunnel One side of the "long hall" The other side of the "Long Hall" is completely symmetrical. Small tunnel with power drain Over view 1 Over view 2 Also i forgot to mention on each side there are warthogs, and underneath the Rocket spawn is a Active camo, with various grenades all over the map. There are also: X4 Battle rifle X2 spiker X2 SMG X1 Brute Shot X1 Needle X1 Spartan laser X1 Sniper rifle X1 Rocket launcher X1 Mauler X2 Bubble Sheild X1 Grav lift X1 Power Drain Download here -->Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
did you host the images on a site like photobucket or imageshack and then use the code to embed them?
it looks pretty good! 4/5 i'm going to say a few things. The Idea of the Rocket Launcher being out of the way, and in an open and easy to see area is a good idea. I never like Lasers put in places that are easy to find tho...
from the pictures it does seem like that, but when you play on it , at least i dont think, doesnt feel like theres not enough cover
i'd echo what buzzimo said for starters. i'd also say that in more cases than not, a spot completely designated to camping isn't such a great idea. on the other hand, i do like the tunnel. overall, nice job 7/10
nice map. quite open but in a good way. i would however take away the splazor(spartan laser) its just too unbalanced with the other weapon placements.
i like the map and the only discrepency is that the boxes,even the ones the are straight, need to be interlocked. see 2nd and 3rd pics for what i mean