--Pulse--

Discussion in 'Halo 3 Competitive Maps' started by LuckoftheMoose, Jun 17, 2008.

  1. a P3Rson

    a P3Rson Ancient
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    k, guess i'll have to get a game going on it to see <(^_^)>
     
  2. DRiSCOLL

    DRiSCOLL Ancient
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    uv got the right idea and it does look fun, u just need to double stack on the walls and straighten things out abit, still looks alright
     
  3. LuckoftheMoose

    LuckoftheMoose Ancient
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    Ok, Enjoy! :) Feel free to comment after testing it out! :)

    LOL, did you read the quotes? :p It is suppose to be like that XP. Enjoy the map though! :)
     
  4. American10

    American10 Ancient
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    well the map looks pretty fun you know you cant expect everyone to be great forgers.THE MAP LOOKS FUN FOR SWAT TOO ME<IT LOOKS MORE OF AN MAZE BUT ITS KINDA OPEN IN THE WALKWAYS THREE OUT OF FIVE

    PS<SORRY FOR THE CAPS IT JUST DID THAT AND I CANT GET THEM OFF
     
  5. Blaze

    Blaze Sustain Designer
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    i do that too sorta wear i make something look messy.. but this seems like it only would be good for the game variants you have.
     
  6. LuckoftheMoose

    LuckoftheMoose Ancient
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    Thanks, hope you like it! :)

    30+ DLs!
     
    #26 LuckoftheMoose, Jun 20, 2008
    Last edited: Jun 20, 2008
  7. Shedo

    Shedo Ancient
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    Yea i agree with super gogeta. i havent played so i cant rate.
     
  8. LuckoftheMoose

    LuckoftheMoose Ancient
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    Well if you do DL I know you'll change you mind! :) No matter what type of games you like, you'll enjoy this map for sure ^_^
     
  9. Bacon Luvr

    Bacon Luvr Ancient
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    awesome map. good merging 4/5
     
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  10. LuckoftheMoose

    LuckoftheMoose Ancient
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    LOL, thanks, atleast you rated it AFTER playing ^_^. I don't think I merged at all though, lol. I guess I put it together well enough you thought I did? I hate how so many people are against non-merged maps on forgehub, the gameplay is what counts. And I appreciate your comment! :)
     
  11. xxAl Capwnagexx

    xxAl Capwnagexx Ancient
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    While it may be plain and simple on purpose...that doesn't make it automatically seem better. No offense, but it would take me 20 minutes to make this map. I just don't see it.
     
  12. LuckoftheMoose

    LuckoftheMoose Ancient
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    It actually took a couple of hours. It isn't like i Just threw things around and said here's a new map. I strategically put things together in the spots they needed to be in, adjusted the settings for different game variants. Just because merging wasn't used does not mean that it makes it worse to merged games. Game play is what Halo 3 is about, now if this was an aesthetic map, I could understand, but merging is NOT always needed to make a good map. This map is an example that merging isn't needed to make a map perfect and fun.
     
  13. Spitfire288

    Spitfire288 Ancient
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    looks fun, but.......
    its messy and looks like it was made in a rush, im not trying to be mean, just helpful
     
  14. LuckoftheMoose

    LuckoftheMoose Ancient
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    It is much fun, everything is symmetrical, even how walls aren't on lines, etc. It was made this way purposely and took strategic thinking. It definately wasnt made in a rush ^_^
     
  15. schmidget

    schmidget Ancient
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    Yeah I'll have to play it but it seems like it was planned well, though basic. I don't understand why basic is bad. If it is true that this map requires teamwork, then this is better than most of us can make, though it might not look like it.
     
  16. LuckoftheMoose

    LuckoftheMoose Ancient
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    Thanks! Feel free to give more feedback after you tried it. Enjoy! :)
     
  17. MealonX

    MealonX Ancient
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    Same as everyone else, it looks very basic. You could really improve this by adding some dimension to your map. Make some raised areas. Also, you need to heighten your walls... they are too easy to grenade jump on to.
     
  18. LuckoftheMoose

    LuckoftheMoose Ancient
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    The walls have been placed the way they have for specific reasons. With the game variants, gravity is lowered. BUT the grav lifts, walls, and grenades are one strategic advantage to take hold of. The walls are purposely placed like this, and also for use of teamwork to escape the penalty box early. (Like I said strategy and teamwork play a huge role in --Pulse--)
     
  19. Bartoge

    Bartoge Ancient
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    Looks basic and simple, but fun
     
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  20. LuckoftheMoose

    LuckoftheMoose Ancient
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    Thanks, Enjoy!

    Even if a map is plain, the gameplay is what determines if a map is good or not. :p
     

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