The spawn system for me ..still messes with me..but I love it... Dev keep these coming... because they are pure Genius...
Not trying to necro bump, but Devinish gave me n 4 others a walkthrough of this map earlier today, and it seemed really cool, I just thought that this was simply not getting enough attention, so I thought I would res this to maybe get more people's attention of this, as this is a really interesting concept. There are quite a few separate things in this map, that...separate...this map from others, for instance, you use a guest while playing, that is rather unique(some people don't have a second controller, I know, but do or don't that is pretty original.). Also, the respawns of the guest are rather unique, I don't want to spoil it for anyone, but the way it works is entirely new to me. Also, The layout of the map is pretty cool too, the beginning stage, the "find your guest" stage, then the "lazer the guest" stage...great job devinish, and i hope more people find interest in your map
This map sounds kind of like the FNG time trial on Call of Duty 4 which I really loved. You should make a version 2 that has more weapon trials though. I am glad that someone finally made a one player custom game though.
Very intresting well thuht out- nothing is wrong with this map +good job there is alot of pics keep making maps like this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Community Reviewer: I Carter I =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Map Review- Description: 5/5 Pictures: 4.5/5 [minus 0.5 for none on Bungie.net thread] Map Idea: 4.5/5 [training maps done before, this one has some incredible ideas in it though] Map Quality {layout}: 5/5 Map Quality {looks}: 4/5 Comments: A really cleverly made map. Great ideas incorporated- and genuinely challenging (not like others where you just have to snipe a few fusion coils). It's also clever how you *can't* move on without completing a challenge- good use of triggers. The only negative would be that in place it looks a tiny bit messy- in parts of the walls the boxes are slightly misaligned. You could also have added some aesthetic touches- maybe have a load of mounted weapons or something to make it feel like a UNSC training facility. Overall: 4.75/5 =-=-=-=-=-=-=-= ~I Carter I Want another map reviewed? Want to become a reviewer? Message me.
This really is an amazing map, which really puts our knowledge of foundary to the test. I still don't know how you did a few things like make the grenades spawn for the exact distance. It looks like you put majour work and time into it. 5/5 (also a good warmup if you havn't played in a while and want to get your skills back)