Sharks & Minnows v4 Created by Spitfire288 *There are NO honor rules in v4 (unlike previous versions)* Supported Gametypes: V.I.P. (ONLY works with Sharks&Minnows Gametype) Recomended players 4-16 players, but works the best with many players *only have a red and blue teams* *I didnt know if this was a casual or a mini game so its in both=)* Map Description This map is based on the game many of us have played countless times in gym class. It's pretty simple, theres two sides, the minnows spawn one the A side and the sharks spawn behind a gate out of the map. The Minnows have to cross from one side to the next (with the V.I.P). When the V.I.P reaches the destination, it moves to the other side, repeating the process. Each Minnow has one life, so dont die. When the V.I.P dies it moves to another Minnow that is alive, till everyone dies. The Sharks must "eat" (Splatter) the Minnows with their (there are only two ways a Minnow can be killed, if they are splatterd or killed by the guardians, the game is made like that) before they reach there objectives. Everyone does zero damage, so the only way to kill is to splatter. The destinations are raised so the Sharks cant get up there (even if they get out and jump). The humans have many items at their disposal (radar jammers, flares, deployable covers, and tripmines *they dont kill the sharks, the sharks are invincible* and 1 custom power up, set to 60 sec respawn, but doesnt start out on the field) the Minnows must be clever, or be the sharks lunch. Once again there are no honor rules (unlike previous versions). _________________________________________________ This is were the sharks spawn The shark room, the exit ramp Another view of the Shark room Ramp The exit, guarded by teleporters Side A overview/Spawn zone Side B overview Overview of Shark exit side The middle _________________________________________________ Thanks to the forgehub community for inspiring me to make a v4, thanks to all those who Dl'd v1/v2/v3 (over 500 Dl's total), special thanks to Hunter288, and thank you all for your time, Enjoy Please comment, anything is good Download Sharks & Minnows v4 Download Sharks&Minnows (the Gametype)
yeah i agree with duckman620 v4 and v3 seem the same except maybe no honor rules in this one........ but if i'm wrong please correct me........... just saying trying not to be mean.
there are HUGE diffrences, now theres a point from moving from side to side and the safe zones are Shark proof, you need to look at the pics closer theres more, make sure you read
yeah this is much improved i personally think this goes into the mini game section great job the overshield interlocked with the bridge could get in the way of a ghost though did you intend that or is it just for asthetics also is there any way for a minnow to board the ghosts and use those also are the ghosts industructable as well?
IMO, i think you should post a map when you are SURE it is complete and well ready to play...this maps been posted up enough
Looks good There are many different versions of this kind of game and this is one of the better ones that I have seen.