Hurricane Brawl v3 Hurricane Brawl is a fast-paced, confusing slayer game. The map is a circular arena with cannons placed to push players in a circle. Download Map Download Gametype -recomended player number: FFA- 4, team- 3v3 -players supported: FFA- 2-4, team- 1-8 -3, 3 minute rounds. The StoryWhat I am about to show you was the UNSC’s confidential and billion dollar machine to simulate a category 5 tropical hurricane (155 miles per hour winds). It worked perfectly, but sadly, was completely useless and was abandoned...sad face... Until I found it could also be an intense halo 3 game! omguh! Summery 2-4 players ffa, 2-8 team Epic brawl in a circular arena. There will be explosions. You will like it. (I only quote the good comments Long and Boring Description [jumpto=comments]- - Jump to comments - -[/jumpto] [jumpto=screens]Jump to screens[/jumpto] The Map Hurricane Brawl features a round arena with man cannons around it’s circumference creating a rapid current. Fence walls block the center making the man cannons your route around. This game is extremely fast pace; the screenshots really don’t capture the intensity of the speed. It is advised to turn up you look sensitivity if you don’t want to blow chunks. By the way, this is also a great producer of the stretchy glitch. This is the Outside of the ring; you would never see this in an unedited custom game. And this is the inside layout. This is the eye of the storm; the gap in the middle which also creates visibility of everyone, all the time. At four adjacent sides of the ring are spawn areas with gravity lifts pushing you immediately into the current. The Gametype HB free 4 all – Hurricane Brawl’s rules make the game work and is advised you download. The rules are flexible and are suitable for teams of 4v4. To do this just change ‘team slayer’ from ‘disabled’ to ‘enabled’, simple enough? Note - The timed events allow for no longer than 3 minutes rounds because the place explodes. Everyone dies so the round has to end so the game isn't effected by that. [jumpto=timed events]More info here[/jumpto] Rules: -3 rounds -unlimited score -start with gravity hammer and brute shot -500% damage resistance -125% speed, 75% gravity -unlimited ammunition -no weapon/grenade/anything, pickup Version 3 This is my third remake of this same idea. The first version made in early this year, it was brutal and is not on forge hub. The second version has the same idea but non cheat-able. Check out the second version here. The four main differences in this version: -aesthetics, fine tuning -the ability to easily get out of the current, -barrels spawning near the end of the round (thanks for the idea HumBoys), -and grav lifts to launch you into the ring, instead of fusion coils. The stoppers on the four sides, almost always get you out of the current End of Round [aname=timed events]Timed Events[/aname] When the ‘red light’ turns on is when the panic starts because the simulator is about to self-destruct… or something… Small barrels spawn at 2 minutes, normal barrels aaaaand STREET CONES spawn at 2 1/2 minutes. At three minutes the place explodes as the round ends (not making a difference) [aname=screens]Screens[/aname] That is actually a great idea "Please boot this guy" BLARGG! Download Map Download Gametype Comment. Rate. Appreciate. GT: Seaboro Kibbles [aname=comments].[/aname]
This is a double post. You shouldn't have created a new thread when you could have just edited your old one. The map is nice but don't break the rules
If the changes are very minor, I think you should have still edited your old post. If they are major enough that you feel it deserves a new thread, then go for it. I didn't see the old version, so. . .yeah.
Still looks pretty amazing. I don't care about double posting, it should be allowed just not more than once. Good job though I love maps like this seeing how i made one =) just mine was nowhere near as amazing as this.
It matters not what version this is. All I know is this is an amazing map and game type. The design, interlocking, concept- it's pretty much flawless in my eyes. This is a permanent resident to my hard drive. 10/10
I like this map alot. It is very clean and boasts good merging. The mancanons are partially hidden which is good and the map actually seems playable unlike maany others. good work. -lots of good pictures -the shot with the roof off was helpful 10/10
i really like the round shape, nice interlocking it looks smooth and looks like fun spinning arounding in it, good job, quite unique.
Very nice shots of the map. Aesthetics look awsome. I'm going to DL, but how many people are recommended for it?
this map is fun with 4 people but i think you should make the inside wall closer so you dont stop moving but other then that maybe make it for more people to play on 4/5
if there was a word to describe it. it would be "what?" just because of all the wtf is that and where did that come from. great game. 9/10