Rail Station 72 V2 Created by Speed e cake Supported Gametypes: This map supports every game type but plays best Territories, KoTH, Slayer and Neutral Assault. 1v1 to 4v4 is the recommended players. Map Description This map is a close - quarters map with a mix of long range and close range weapons with a twist. Every once in a while a wire spool gets shot down the middle to represent a train. The goal of this map was to make a train map that was flexable, it can play ever game type well (some better than others) and to have a unique weapon set to set itself apart from other train maps. The updates from V1 (which can be found here) are the dumpsters were moved back to give more room to snipe and use the BR, SMG's were replaced with spikers and frag grenades moved beside the carbines. Also there are diffences between Symmetric and Asymmetric games, the defenders get a Shotty and a bubble shield instead of a Sniper, the attackers get Needlers and a Power Drain instead of Maulers and the Bubble shield in the middle is removed. Weapons list: Symmetric: x4 BRs x4 Carbines x2 Snipers (0 spare clips) x4 Maulers (0 spare clips, respawn time: 150s, 2/4 place at start: no) x4 Spikers x1 Bubble Shield x4 Frag Grenade x4 Plasma Grenade Asymmetric: x4 BRs x4 Carbines x1 Snipers (0 spare clips) x1 Shotgun (0 spare clips) x2 Needlers (1 spare clip) x2 Maulers (0 spare clips, respawn time: 150s, 2/4 place at start: no) x4 Spikers x1 Bubble Shield x4 Frag Grenade x4 Plasma Grenade _________________________________________________ The Bubble Shield that gets removed for Asymmetric game types. This is also were a KoTH marker, Oddball spawn, a Territory, Neutral Bomb spawn and GoTo point reside. The new Dumpster and BR placement (were I'm standing is its old spawn). Spikers that are replacing the SMG's. The frag grenades new home. Overview of red base. Please note that the roof was removed to make this screen shot. Overview of blue base. Please note that they are perfectly symmetric. Dual Spikers < Sniper rifle. Some kids aren't good at crossing the street. _________________________________________________ Thank you REDSHADOW1337 and Darkmaster949 for play testing V2, Sasran for having trouble Sniping in V1 . Download Rail Station V2
This looks good, it was put together nicely and has some cool features. The layout is cool, my only nag, and I cant really tell from the pictures, but it looks like there isnt much interlocking. But other than that its really cool.
I don't remember seeing v1, but this looks very small. It seems like it would be good only for 1v1 or 2v2, but definately not 4v4. There should also be some interlocking on the floor, but that would require a tear-up of your whole map, so won't be necessary. 3.5/5 for now, because it looks to small for the amount of players specified, not very original, and no interlocking. If you think I went down too hard on you, just let me know.
The pictures don't tell me enough about the map (that's my fault). I'll DL and tell you what I think of it later.
There is interlocking on the floor especially. There are more pics on the post for V1 which there is a link to in the description.
Umm guys not tryin to start anything and I'm not looking to argue here but I see plenty of interlocking in the floor. Look at the overview of red base pic at the row of boxes that the door sits on, I'm pretty sure a double box isnt that long.
this looks preatty good i like how you can't see foundry. that floating bubble shield is awesome too. nice map!
Yes, but it is only interlocked horizontally. I was just saying if the whole thing was interlocked, it would be smoother. I never tell people they have to or need to interlock, just how it would help.
True, I understand and agree to what your saying. I just didn't find any problems not interlocking those boxes, (jumping to walk over, etc) but again I agree how that would make it look a bit nicer.
Ahh I see now. I didn't really notice that to be much of a problem but it would look smoother. Point taken
Yes, but not in too large parties, at the start of the game everyone spawns pretty close by. I only played with 3 players for a FFA and the tone was mild but it never got old seeing two people fight in the middle, one dies and the dies by the spool!
nice map i like all of the pics but i would like it if you would have put more pics of the out side features, no offense i just saying i wanted to see more
If you would like to see more pics take a look at the original version, there is a link in the description.
great map it has improved from V1 however im not too sure what the respawn time of the needlers were but i would make the respawn of each to 90 if theyre not already and i hope you did something about the overpowering smg's. otherwise this is one of my favorite maps. 5/5