Basically, I need some help. I'm trying to make a football game, which I know is probably not very original, but anyway I am. The only way I can think of making scoring a goal count for a point is by making an assault game, and putting the bomb in the football. I've tried making them both spawn at the same point, but if you move the football, the bomb doesn't move with it. Any suggestions?
Play the match in forge and have the host(whos the only who can edit) spawn an item somewhere each time a goal is scored(ofcourse diffrent teams have their items at diffrent places). Thats how i'd roll.
So, wait. I'm assuming by football, since I'm American, you're talking about the giant Soccor Ball. (I like your football better than mine, believe me) anyways, I think it's due to a few factors- 1: the Football has a collision detection model, like everything else, but the thing is that the detection only accounts for things that contact the OUTSIDE. they didn't plan on items getting inside of it. Because of that, the ball will not notice the bomb is touching it until the bomb is on the outside, so it will just float right through. 2: even if you DID manage to get the bomb to stay in the ball, how would the bomb plant? I believe a player HAS to be holding the bomb for it to be planted. I have a map where the bomb is actually spawned on top of the drop point, and if it isn't armed before a person is killed, it will lay there next to it, just like yours would be if it were in the ball, but doesn't perform any arming. Really, I think your best bet is to just do honor rules with the football. If you were looking more into Rugby or American Football, check into how they set up "Grifball". I hope this helps explain a few things!
I'll just echo what everyone else has said. There is currently no way to automatically keep track of points when a player scores with the ball. You'll have to either abide by honor rules or have the host referee in monitor mode.