made on: HOMEBASE download here:link gametype:link download ver.2 here:link2 this is a map about the a freaky deeky guy who is imprisoned in a high security prison....he's gonna escape and is currently too powerful to overpower,wad you gonna do about it?all u have are two boxes full of weapon,your ever faithful BR and your police base.... the humans: the humans start out near the elevator,there's a door that u can enter....the stairs that can help you out walk to the separate levels spawn at different times.And btw there is a teleporter on the third floor that will lead you to the HEAD police base.and from there defend for your friends,family and LIFE! the stuff: -the prison this is where the zombies/prisoners will spawn,don't get too close or get fragged!the zombies have to hammer down the barriers to escape,and the barriers respawn too...so it is the alpha zombie's job to rescue the small zombies -the elevator enter throught the door at the front of the tower and this will help you rise to the challenge and aid you to your journey back to the police station -the teleporter as u can see in the picture,there is a grav lift in it.....u gotta wait for the grav lift to spawn to push away the dumpster that will be in it.and just in case,f.y.i u dont have to destroy the grav lift in order to enter -the police garage to help u get pass the security wall,the vehicles will help u get pass the teleporters....and if u don't u will enter the maze... -the maze the maze will give u ample time to kill the zombies,there are only two entrances and only two exits -the police station from here you will find all things necessary to pawn the opposition! ------------------------------enjoy=)--------------------------- video:click on the picture under this to get to the link =) --------------------------this has been-------------------------
Could you include an overview shot of this map? Other than that this map looks fantastic! It appears to be interlocked though i am not quite sure. Good job.
it has a few interlocks here and there,but not many....i cant have an over shot as the map is seperated into a few parts....
It looks good but i'm worried that the police base would be too unfair for humans during infection. I can see 5 turrents and it only takes 1 or 2 for zombies in a game to quit. Other than that, nice concept, haven't seen it b4.
Overview would be helpful as it is confusing how everything fits together. The zombie is a freaky guy in prison so does he have a sword or weapons? The map looks a bit sloppy but this won't affect gameplay much so don't worry about it. Pretty good overall. 8.5/10 good job
looks preaty good! i like the stair part. it looks nice! even though it has no interlocking it still looks nice! good job!
i like this i think that it needs some more pics of the map being played also i would say that you have done well i love the picture which has the stairs i think you have done it so well and it is so well done even though it is so basic
lloks preaty good i like the jump with the warthog but ya an overview would be nice cause i dont really get the whole map together so ya nice job
looks nice, a little sloppy, but its still nice, and you could have interlocked the node into the door instead of placing it against it. overall good job.
This is a pretty sweet map but you need to do a few things to it. 1) Get rid of some of the turrets; you don't want the humans to have too much firepower and I'd keep only one maybe two turrets at the most. 2) Keep only one of each warthog; both are essentially moving turrets and if you get every seat in the hog filled, you have an extra gun as well and with the gauss cannon being a one-hit kill, they can be overpowering. 3)Interlock a bit more on this map; don't get me wrong this is a well constructed map, but at some parts it seems like you kinda put the objects where they needed to be and moved on and if you went back and did some interlocking in areas that look a little crooked, you'd get a smoother, more aesthetically pleasing map.
i have taken into consideration your comments,and have added a new link to a new modded version in the first post....i hope it's better,enjoy =)
oh yeah btw i modified the gate for the second version as many people i played with complained the alpha zombie came into fast...the game type for the new one will be posted up soon....