am i stupid or is this actually hard

Discussion in 'Halo and Forge Discussion' started by m4lici0us007, Jan 16, 2008.

  1. m4lici0us007

    m4lici0us007 Ancient
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    when your forging and you select a wall or double wall or fence wall and you need to turn it 90 degrees or 45 degrees or whatever angle needed for the job i have difficulty getting it standing perfectly straight up

    it happens to me like 50 % of the time sometimes i guess i get lucky and it stand perfectly straight other times i spend a minute or two trying it

    i dont' know if im missing something of if other struggle with this sometimes
     
  2. Th3 1d

    Th3 1d Ancient
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    Try creating a single or double box, and then stand the wall up against it. Works every time for me.
     
  3. m4lici0us007

    m4lici0us007 Ancient
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    yeah ive done that but takes a really long time to keep spawning and deleting box after box after box

    that does work but i was wondering if there is a trick to doing it
     
  4. xxBRYTExx

    xxBRYTExx Ancient
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    way to take my solution. jk. well yea you can either do that or you can just float bove the object when you place it. however the box way is most effective and is the best way to make your map "clean"
     
  5. m4lici0us007

    m4lici0us007 Ancient
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    i guess ill stick to the box thing then

    ur right the box does help it stay clean though

    i just wish it was faster
     
  6. Furious D 18

    Furious D 18 Ancient
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    Thus is the price for beautiful maps. It's also an easy way to sort the crappy maps from the quality ones. If it looks neat, someone really took the time to make a good map and I should download it. If there are slanted walls, someone doesn't care and neither should I.
     
  7. Nate the Gate

    Nate the Gate Ancient
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    I can't say I agree with you, just because the walls aren't perfectly straight doesn't mean the map sucks. That's like saying just because Napoleon Dynamite had almost no budget it's a bad movie.
     
  8. Blazen Nite

    Blazen Nite Ancient
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    i'm actually pretty good at it for some reason
     
  9. Wakko45

    Wakko45 Ancient
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    Well it sure makes it look crappy. And people that are willing to have patience and put extra time into little things usually end up making better maps, regaurdless.
     
  10. Furious D 18

    Furious D 18 Ancient
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    They may have had a small budget, but I bet they didn't use the first take of each scene. I bet they went through more than one copy of the script to get all the jokes right. The final product depends on how much effort you put in, not how much your budget was.

    The same goes for Forge. If someone doesn't put effort in, the map will not be good. Period. I'm not saying that everything has to be perfect. I'd excuse a few slanted walls if the gameplay was amazing. But you aren't going to achieve great gameplay unless you put some effort into the design of the map.

    So in the end, straight walls are not a prerequisite of great maps, but they are usually an indication of the effort that was put into the map.
     
  11. Penguinish

    Penguinish Ancient
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    I never thought about the box thing, wow, great idea guys, im gonna have to start doing that when im building my crap maps.
     
  12. Titmar

    Titmar Le Mar du Teet
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    thread title = "thats what she said"
     
  13. Ray Benefield

    Ray Benefield Godly Perfection
    Forge Critic

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    LOLOCAUST!!!

    Anyways, everyone here knows that I strongly believe in perfection. If you are making a map that you want people to love and play for a long time, then take pride in it and make it the best you can make it. No matter how many times it takes. If it gets frustrating, then go do something else and come back to it. But take your time on your maps, and we will take our time looking at your maps.
     
  14. Ty

    Ty Guest

    Titmar wins the award for best response.

    As far as the actual thread topic goes, It just takes time to get things looking the way you want them. Don't rush things, and know that sometimes you'll be working for 5 or 10 minutes to place an object.
     
  15. Insane54

    Insane54 Ancient
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    or 2 hours on open containers :squirrel_wtf:
     
  16. xxBRYTExx

    xxBRYTExx Ancient
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    insane thats pushing it. if it takes that long for one container you gotta pick a new game.
     
  17. Titmar

    Titmar Le Mar du Teet
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    dont be talkin smack to my homie Insane54 bro :squirrel_jaffa:
     
  18. xxBRYTExx

    xxBRYTExx Ancient
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    i aint trying to be mean. i mean quality is quality but 2 hours for a single piece is a long time.

    p.s. i think he was exaggerating.
     

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