Disapearing Weapons (please help)

Discussion in 'Halo and Forge Discussion' started by reykjavik, Jun 25, 2008.

  1. reykjavik

    reykjavik Ancient
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    Today I started making a map for a Ghostbuster themed gametype. I decided to give the ghostbusters lazers, beam rifles, and sentinal beams. But because beam rifles and sentinal beams cannot be set as starting weapons, I decided to forge them onto the map in front of the ghostbuster spawnpoints (to make the ghostbusters different from the ghosts, I put the game on one sided VIP, so I could set VIP team traits).
    The problem is that when I start it up in custom games, the sentinal beams don't spawn. The beam rifles do, but not the sentinal beams don't. I have both them and the snipers set to ten second respawns with the runtime minimum at 8.

    Does anyone know why this happens or how to stop it?
     
  2. reykjavik

    reykjavik Ancient
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    Some help here?
     
  3. SlasheI2

    SlasheI2 Ancient
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    are you sure that you made them spawn at the start?
     
  4. reykjavik

    reykjavik Ancient
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    Yes, I also set the runtime minimum to 8, and set the spawn time to ten seconds.
     
  5. Linubidix

    Linubidix Ancient
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    Are they placed ontop of boxes or walls or any other immovable object?
     
  6. reykjavik

    reykjavik Ancient
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    No, but some of them are placed in the green shelves on in the back rooms of foundry.
     
  7. Linubidix

    Linubidix Ancient
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    Okay, I was gonna say that if they were ontop of boxes they could've fallen through.
    I'm baffled, what are all of their settings?
     
  8. kayaman132

    kayaman132 Ancient
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    I've had this happen to me too, but I could never figure out why.
     
  9. SLY JD

    SLY JD Ancient
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    It's a glitch that WILL send you insane. This happens a lot with fuel rods cannons aswell.
    After about the third edit of the map, they don't seem to show up in customs for some strange reasons.
     
  10. Plyc

    Plyc Ancient
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    Try reselecting the gametype? It worked for me when I wanted to play slayer on guardian with fuel rod cannons and sentinel beams.
     
  11. Linubidix

    Linubidix Ancient
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    I gues that I'm lucky, I've never had any of these kind of glitches happen to me before. Other than game ending when I specifically hit new round. *rambles and curses underneath breathe*
     
  12. reykjavik

    reykjavik Ancient
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    I just tried the map on slayer, and it worked, but for some reason they won't spawn on one sided VIP.
     
  13. AllseeingEntity

    AllseeingEntity Ancient
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    what happens is that they only spawn if they have the room to spawn. try moving them to a different place then try it out.
     
  14. reykjavik

    reykjavik Ancient
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    The problem might be similar to that, I started by creating the gametype from scratch again, and it is now working perfectly.
     
  15. Brute Chieftain

    Brute Chieftain Ancient
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    do they spawn at all
     
  16. Yum_Toast

    Yum_Toast Ancient
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    Ya i had the same problem. It seems to be that once you edit the gametype more than once sentinal beams and fuel rod guns don't spawn. To test if this is the problem try using a default bungie made variant and see if they spwan.
     
  17. Scalpel Technique

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    I had FR cannons and sentinel beams dissapear on me. I thought it was some restriction that bungie had built in with the update because of some performance issues or something. One guy said it happens when you edit the gametype, can anyone tell me if that is true? This needs to be highlighted and stickied somewhere.
     

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