Dissolution A medium-sized map, it is best used for team games. Recommended six to ten players Backstory Before the UNSC adopted it as a whorehouse, a young entrepreneur named william wonker bought the warehouse and used to to create his lifelong dream: a chocolate factory. unfortunately, he could only afford a low-budget staff and a cheap chocolate substitute. His slogan was catchy, though, saying, "You'll love to lick my brown stuff!" lol. anyway, after a budget cut, william laid off all of his emplyees and hired grunts as slaves. The conditions on the factory became slum, and soon compalints were filed to homeland security and the fda. a special s.w.a.t. team was sent in to clear the factory and bring william into custody. this was acheived, and justice was served facing few casualties. some say you can still hear william's ghost saying, "another grunt fell into the vat. Get a stick!". Not really link to map: Clik me plz Now, for the part most of you skipped down the thread to: overviews Action Shots lolwtf And that's the map. It has been tested and inescapable. I have fixed the weapon layout, so no one team has any advantage. special thanks to cory for helping with ideas, and the testing of this map.
omg this is the best map ever! ive played this sooo many times. I love playing this anytime of the day. I remember playing it yesterday, and couldnt stop. i like your new weapon placement. much better than before. 5/5
I don't really like the backstory to this, it's a little different. The map looks good though, I wasn't expecting much outa this. Dunno why. Good interlocking 'n such here, I'll download it, but it probably won't stay on my list. Sorry. __________________ You're entitled to your own opinion, but it just seems like your trying to make his map seem better than it is, don't get me wrong, it's good, but not "The Best."
Cool map it reminds me of the one matty made for the contest winners, i cant think of the name but this looks very good, you and your buddy are very good forgers
lolz nice back story and it looks great too btw i dont see a chocolate factory and could you add some captions
i think personally from the pictures that some of the area is very open and that it will be all fighting and and no capturing the flag
Well that's just from the pictures. The CTF game went better than I expected, and I was happy about the outcome. The game lasted about 3 minutes, so there was a lot of fighting, but why would there be a Halo game without fighting?
Nice map and all. The interlocks are clean and there are many nice aesthetic touches. I can't say much until I've DL'd, but don't be too sure that you can't escape this map... (I'll check it out later). EDIT: After a quick forge-through, I've found that your map is very clean and would probably be fun to play on. I also discovered that it is possible to escape your map almost everywhere. There is only a small percentage of your map that is inescapable. #1. Fusion Coil- You can grenade-fusion coil jump out of this map. #2. Brute Shot- Well, the name explains it. Just 1 jump and 2 shots will break this map. #3. Corner Jump- Similar to the Butterfly Glitch/Sword Canceling in H2, this jump allows you and a partner to swiftly ascend any perfect corner. To prevent people (like me) from escaping, i would recommend just adding a small overhang to the top of the map. This should fix all quick escape routes. Removing the brute shot would also help in preventing players from escaping this map. The Brute shot is the most known method, while Grenade-Fusion jumping can kill you and Corner Jumping is not widely known. I hope this helps. Overall this is a good map = ).
This map has a nice look to it. The map also looks like it would have good gameplay. and.......inescapable..... That my good sir is a challenge BTW: i will try this without using grenades, explosions and equipment....etc. Which is the goal of the group im in....Featured Map Breakers Inc. sadface..... i could not find a way out of the map Without using explosives or the equipment. But if i had used these i saw a large amount of areas that would be very easy to break. When your making a map dont just fix areas you can jump to also think about the equipment, weapons and explosives so you cant use them to get out because it is very easy. Overall your map is not a failure in the breakablility but it is breakable
"You'll like my brown stuff" lol. Great backstory. This map looks great along with the catwalks added to the walls every once in a while, that helps it out. I haven't played on this map yet but is the ghost over powering or is it pretty simple to high jack it? 5/5 otherwise for the map, looks like it would play great and get some good BR fights.
Hey, awsome map 5/5 remindes me of reflex a little bit, but nice interlocking curved walls i like it. Keep Forging!