Actually most of it is my own ideas except for the Rocket or Teleporter room. Thanks for the post I'm glad you like it. And there are only 4 BR's on the map but you should either play MLG FFA or MLG TS v5. EDIT: I'm going to try to get some more action shots up tonight because most of mine are in one spot and they are kinda sucky
looking really good, ther are some good features and so far looks neatly done, some places loook like they could hav some more cover, well done for putting txt on ur pictures to show wher the weapons are, overall looks quite good well done
Thanks for all of the positive feedback. Because all of you like it I am going to redo the spawns and some parts of the map and come out with a version 2 of the map. This time I will test it before the release. I really wanted to see what people thought of the overall look of the map. I will make an MLG version and a non-MLG version for those of you who don't prefer MLG settings. The v2 map in my FS is just some spawn changes and I added Team Ball into it. The real v2 will be released in the next couple of weeks. I will keep this thread and edit all of it.
This looks like a well organized map, with good asthetics and interlocking/merging i like your CP geo merging into that wall, very good. But as someone said before, a good sniper in this map would most likely dominate, it seems as if the sniper spawns near the blue side, only thing left is hoping you have a good sniper on your team. overall its not half bad, just a few gameplay ideas
I understand that the Sniper can be a powerful weapon on this map but I made this map so both teams can get to almost everything in the same amount of time. Also in my v2 I'm going to switch Blue and Yellow because blue spawns at yellow. Nice sig btw
Looks very good. Nice interlocking on the bridge in the 6th picture. Also, as said before, what is the snipers spawn time?