The Lab

Discussion in 'Halo 3 Casual Maps' started by Asunasan, Jun 26, 2008.

  1. Asunasan

    Asunasan Ancient
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    ATTENTION: The pictures are of the map before my update today. I took advice and made it look a lot cleaner.
    THE LAB

    EchoDragonX [Echo]

    Supported Gametypes:
    Infection
    Map Description
    This
    is The Lab, I made with xkevlar. The humans start out in the
    viewing room with snipers to try and kill the experiment. Another human
    starts in a guard house who may survive or die from the zombie also
    spawning outside. 3 other humans spawn downstairs in the teleporter
    rooms. Zombies respawn behind or on top of the lab so be careful! Oh
    yeah! There is a helipad on the top of the stairs that opens up when
    the timer hits 1;00 which obviously means you must use the required
    gametype, Experiment to play.

    _________________________________________________

    The Lab
    [​IMG]

    The Guard House
    [​IMG]

    The Experiment Room
    [​IMG]

    The Observing Room
    [​IMG]

    The Vent
    [​IMG]

    The Tunnel
    [​IMG]

    The Helipad
    [​IMG]

    _________________________________________________

    Well there is the map. I really hope my effort into making this post and making the map and spending hours of gameplay and forge perfecting it. Please rate and I hope everyone likes it!

    Download The Lab
    Download Experiment
     
    #1 Asunasan, Jun 26, 2008
    Last edited: Jun 27, 2008
  2. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    th story of this map is great so good job lol. I only have the problem of it being a little sloppy.
     
  3. Asunasan

    Asunasan Ancient
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    It is sloppy but not enough to notice well playing. Most of it looks clean and nice upon gameplay but if you go into forge and look some of it is just for gameplay purposes and not looks.
     
  4. Paulie Walnuttz

    Paulie Walnuttz Ancient
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    i like the structure and it looks fun for infection, but all the snipers by the window look a little 1 sided, cool job tho
     
  5. Asunasan

    Asunasan Ancient
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    Not at all one sided. The window is only overviewing that one room and if you use it in the building you are screwed and outside if you zoom you can get swarmed. The only use ive seen is on the Helipad and camping the tunnel but if you jump on the truck you can leap in so camping isnt very good.
     
  6. Wraith

    Wraith Ancient
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    Looks good, a little sloppy, not too major of a problem. In the Sniper room, seperate the Snipers a bit, so that when someone picks up a Sniper, they don't pick up ammo from another one nearby, so that no one picks up a Sniper with no extra clips.
     
  7. Asunasan

    Asunasan Ancient
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    They are just far enough so that doesnt happen. The problem is if they start moving to get other snipers they wont get one.
     
  8. feolthanos

    feolthanos Ancient
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    Thanks Echo for posting this. Awesome when we played it and I loved the helipad standoff. 5/5 for execution.
     
  9. Asunasan

    Asunasan Ancient
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    Yeah lol, that fight was awesome. Trip Mine + Spiker FTW! Anyway thanks for posting ^^
     
  10. Oakly HiDef

    Oakly HiDef RivalMass
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    This is a good map that doesn't look sloppy. It may not use much interlocking and geomerging but it still looks nice. The only problem I have is the fact that you said one human spawns away from everyone next to a zombie. This seems kind of unfair but I haven't played it and so it could actually make for a fun feature. Good work
     
  11. Asunasan

    Asunasan Ancient
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    To clear things up. One zombie spawns in the experiment room. He should die or if he escapes at least kill one human. The other zombie spawns outside the guardhouse to kill or fail to kill the guard.
     
  12. roflcopterx2

    roflcopterx2 Ancient
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    Lol you should throw on the updated version, this map is so fun.
     
  13. DRiSCOLL

    DRiSCOLL Ancient
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    great idea and looks really fun, i would just go bck and clean some things out
     
  14. Asunasan

    Asunasan Ancient
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    I already did. The floor on sniper room is now upside down along with the path to the stairs. The helipad is neater along with the gate to it. The path to the BR is now upside down looking a lot neater.
     
  15. feolthanos

    feolthanos Ancient
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    I like the dumpster more then the box because you could get past the box :p nice map 5/5. Also when did you add the shield door and why?
     
  16. Asunasan

    Asunasan Ancient
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    Wow I havent been on in awhile. Ok I added the shield door to remove camping.
     
  17. bam3214

    bam3214 Ancient
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    i played this map before, my friend has it! anyway, its a great map and i enjoy playing it. its very balanced and the zombies are not ridiculously out gunned. 5/5
     
  18. Rofl Copter

    Rofl Copter Ancient
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    this is a very well thought out map and i love it, the snipers are perfectly set and interlocking is flawless. good job! i give it a 5/5

    p.s. does anyone have a cold storage map i can use?
     
    #18 Rofl Copter, Jul 7, 2008
    Last edited: Jul 7, 2008
  19. xDRxTeRRoRx

    xDRxTeRRoRx Ancient
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    I really think this is fun. I just stay outside at the end of the guard house and camp. Which must annoy the zombies, i like it you should try and make a V2 hope you will. I have DL before i made my account.
     
  20. Moosebomber

    Moosebomber Ancient
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    Great looking map
     

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