OverHaul

Discussion in 'Halo 3 Competitive Maps' started by CPV18, Jun 25, 2008.

  1. CPV18

    CPV18 Ancient
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    Overhaul



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    Created by CPV18 and MasterSnugglez




    Supported Gametypes:


    Team Slayer


    FFA Slayer


    Multi-Flag




    Map Description:


    Overhaul is a symmetrical Foundry based map set up for Slayer and CTF gametypes. The map includes interlocking, floating objects, and very good aesthetics. Overhaul has 4 rooms, and 5 hallways. Two hallways lead from each room into the next room, but the 5th hallway takes you straight from one side of the map to the other. Players spawn in the biggest rooms. A shotgun is in the center of the long hallway and snipers are located in both of the small rooms. BR Overlook provides perfect shots at the Sniper Towers.



    Map Story:


    Overhaul once played a vital role in security for the UNSC research lab on Reach. Over the years the lab became outdated and the security outpost was no longer needed. Then the Covenant started their invasion, and started closing in on the Research lab. Spartan Group D was sent down to secure the Lab and reestablish and “Overhaul” the security outpost.



    Weapons:


    1 x Sniper Rifle - 90 Second Spawn


    2 x Beam Rifle – 60 Second Spawn


    2 x Needler – 45 Second Spawn


    4 x Battle Rifle – 30 Second Spawn


    2 x Carbine – 30 Second Spawn


    1 x Shotgun – 90 Second Spawn


    2 x Spiker – 30 Second Spawn


    2 x SMG – 30 Second Spawn


    2 x Plasma Rifle – 30 Second Spawn


    2 x Energy Sword - 90 Second Spawn


    2 x Assault Rifle – 30 Second Spawn



    Equipment and Grenades:


    4 x Plasma Grenade – 30 Second Spawn


    2 x Spike Grenade – 30 Second Spawn


    2 x Bubble Shield – 90 Second Spawn


    1 x Over-shield – 120 Second Spawn


    1 x Invisibility – 120 Second Spawn








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  2. Jakattak418

    Jakattak418 Ancient
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    looks good i like the fence wall part in the middle nice interlocking i really like it so ya nice job

    Oh ya first post
     
  3. bluepenguin23

    bluepenguin23 Ancient
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    it is ok... it has some interlocking and it looks kinda small but i like it. so good job!
     
  4. Arvas

    Arvas Ancient
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    it looks ok... looks a little sloppy I'll DL and post back, unfortunately I wont post back for a few days. (at my grandma's house with my laptop)
     
  5. CPV18

    CPV18 Ancient
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    I assure you that this is WAY neater than it looks. My first version was incredible sloppy, you should be happy you did not have to see that one.
     
  6. OnlyMaximumv

    OnlyMaximumv Ancient
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    this looks like an intreguing map the windows look a bit crooked
    could you add some action shots
    and some captions would also be nice
    and how many people do you recomend play this map?
     
  7. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    Great Map! Very nice soild layout.. your interlocks are flawless and eit looks like it plays very smooth. great job man.. 4/5 Very nice concept the weapon palacement looks amazing aswell great job!
     
  8. CPV18

    CPV18 Ancient
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    Yeah some things are a little off. Captions I find not needed. Uh no more than 10.

    Thanks. It is fun me and my friends love it.
     
  9. MattDGiant

    MattDGiant Ancient
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    some of the interlocking is a little sloppy, but other than that it looks great. Nice work.

    -MattDGiant
     
  10. xBeLikeChris

    xBeLikeChris Ancient
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    From the screens it looks a tad sloppy, but most screens don't do any justice to the map itself. So I might download this and check it out.
     
  11. Felshot

    Felshot Ancient
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    AWW the light blue burnt my eyes!!! j/k. The map seems a little crowded and I think a little hard to move around in from the pictures. It's good interlocking, but interlocking doesn't nesseccary make it neat. 4/5
     
  12. Oakly HiDef

    Oakly HiDef RivalMass
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    As many people have said this does look a bit sloppy. I was wondering what is in the rest of foundry and how muchha acess do you have if you can visit the rest of the map. What you've shown looks like it has good merging and aesthetics though if this is the only part of the map it will be too small to play comfortably.

    -while looking at the beggining description, i was annoyed by the blue text its harder to read than normal text and what's the point. Black will make it more reader friendly
     
  13. CPV18

    CPV18 Ancient
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    It flows nicely. Oh and sorry about the blue.

    You cannot get out of the map. The size is hard to explain, but it plays great. Yeah, again sorry about the blue.
     
  14. Shade117 pro

    Shade117 pro Ancient
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    I think you should make your interlocking & how you place your objects cleanlyplaced but still it's a good map but i hate the contests for the sword GRRRRRR!!!
     
  15. OddWorld17

    OddWorld17 Ancient
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    it looks messy at times.. but overall it looks pretty good i give it a 7/10! Great Work... If you patch it up and make it more neat and tidy id give it a 8/10! Very well done! Good Luck
     
  16. many popes

    many popes Ancient
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    I can't see much interlocking but that doesn;t seem to affect anything
     
  17. CPV18

    CPV18 Ancient
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    Yeah some stuff is messy, but those things do not effect gameplay. Thanks.

    Yeah you're right.
     
  18. DRiSCOLL

    DRiSCOLL Ancient
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    uv got some good ideas and this map has some cool features, looks fun to play but i feel it could b neater, besides that it looks good
     
  19. CPV18

    CPV18 Ancient
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    Thanks. I am in the process of making it neater. It might take a while because it is 'backburned' to make time for my new map "Halation".
     
  20. Spitfire288

    Spitfire288 Ancient
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    nice map, but the fence X is a little sloppy (sorry, im picky)
    Sick man, good job kid, keep it up
     

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