Halo Street Racing map

Discussion in 'Halo 3 Race Maps' started by or gun ducks, Jan 13, 2008.

  1. or gun ducks

    or gun ducks Ancient
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    Download VERSION TWO

    Download Gametype

    CHECK OUT MY NEW RACING MAP "NEED FOR CHIEF
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    Tired of boring racing maps with cheaters who just sit on the finish line racking up unfair points......

    Well I've come to bring you HALO STREET a sweet mongoose racing map with plenty of fun, action, and anti-cheating methods

    _________________________________________________

    New things in Version two
    -cleaner wider design
    -improvement of jump in turn three
    -improvement of wall by turn one to disallow passage between there
    -turn two is now much sharper
    -dumpster field has more strategetically placed dumpsters
    -three gaps filled in at turn three
    -finish line staircase enlarged and five gaps were filled
    -finish line is now entirely covered by teleporters (in v1 there was a small gap)
    -an eight mongoose has been added
    -turn one had a small bump fixed
    -filled huge cap coming out of last turn

    _________________________________________________

    Map Description
    • Sweet 45 degree banked turn
    • starting lights
    • awesome jumps
    • a dumpster field (funner than sounds)
    • Anti-Cheating methods

    Complete race description
    the race starts with a furry (after the blue light of course) to the first turn which is banked at 45 degrees then another turn sends players into the "dumpster field" where players have to dodge their way through dumpsters so they can get to the first jump of the map which puts players into a short straightaway till they reach the staircase to the finish line

    Anti-cheating methods
    The map is cheating proof thanks to the goal only accesible through a jump which doesn't allow people to sit there with a mongoose also there are teleporters that send any cheaters on foot to a penalty box where they must commit suicide to get back in the race.(thanks to GLIMFLICKER and his Bungie 500 map for penalty box idea)

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    Gametype description
    • Damage and shields set for people not to kill each other but still allow penalized players to commit suicide
    • 30 second respawn for suicides to prevent penalized players from wanting to cheat again
    • score set to first to 5
    • set to allow only one score per lap
    _________________________________________________
    screenshots

    banked first turn
    [​IMG]

    turn two going into dumpster field
    [​IMG]

    the dumpster field
    [​IMG]

    player that just scored by jumping off a ramp
    [​IMG]

    turn three after the dumpster field
    [​IMG]


    stairway to finish line
    [​IMG]

    penalty box
    [​IMG]

    box in action
    [​IMG]
     
  2. d3v0nst8r

    d3v0nst8r Ancient
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    The penalty box factor reminds me of Bungie 500.
     
  3. or gun ducks

    or gun ducks Ancient
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    yes it is from bungie 500 credits are given to GLIMFLICKER in the anti-cheating methods section
     
  4. PHOENIX 874

    PHOENIX 874 Ancient
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    How does the finish line work? I don't see any kind of thing that lets you jump into the goal.

    So you go up the staircase onto the narrow, cramped ledge, and then somehow.. go off of it fast enough to hit the goal line?

    Anyways, the map looks good. I might queue it. :)
     
  5. chromebandit

    chromebandit Ancient
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    looks interesting. how did you slant the walls?
     
  6. Orangeremi

    Orangeremi Ancient
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    It took me some time to figure it out too, but look closely, there are a few ramps leading up to the goal line..
     
  7. or gun ducks

    or gun ducks Ancient
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    Yes there is a ramp leading up to the finish line I'll be sure to add that information to help anyone else that is confused
     
  8. Glimflicker

    Glimflicker Ancient
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    I like the way that you drop through the finish line from a ramp. I wanted to use that method in Bungie 500 to avoid having to use the man cannons, but I couldn't make it work with the layout I had. Also, I'm glad that you incorporated so many of the anti-cheating ideas into your map, I was beginning to think that people thought it was neat but unnecessary.

    One thing I can tell you that people will dislike is the "jaggedness" in the banked turn. I'm assuming you placed it like that to prevent people from driving the wrong direction on the banked turn (that's why mine was placed that way, anyways), so it's really just a compromise in ease of driving and preventing cheating. I was thinking of smoothing out the early parts of my banked turn and only using the jagged technique later in the turn to prevent people from getting onto the turn. Perhaps you could do the same? It's a minor nitpick (I personally don't care), but it's one of the things I heard most with my map.

    Anyways, I've queued this up and will check it out tonight. I'll let you know more once I have a look at it.
     
  9. or gun ducks

    or gun ducks Ancient
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    thanks glimflicker for the advice i will try to get rid of the jaggedness tonight since im already working on version two

    when i first started making race maps i always used the man cannon idea but i never liked it since it was random if you landed upright or not giving an unfair advantage to some people so one day when i was messing around with a bridge i found the jump to be a much easier anti-cheating method that didnt flip people off their ride but i must give thanks to your penalty box idea because i always had a cheater who would just jump onto the goal point

    also things coming in version 2
    • smoother turns
    • more pleasing to look at
    • blocking of a few gaps
    • strategetic dumpster placement (they were originally randomly placed)
    • an extra mongoose for 8 players
    • smoother transition to and from banked turn

    *edit
    version 2 is 99% complete but after a 2 hour test session some bugs and gaps were found so expect version two to be out later tonight or tommorow
     
  10. SykoOne

    SykoOne Ancient
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    im gonna download this and test it out.
     
  11. Cr0ok3d

    Cr0ok3d Ancient
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    I guess I will wait for v2 to come out then if it is almost complete.
     
  12. or gun ducks

    or gun ducks Ancient
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    guys version two is out download it now!!!!!


    below are some v1 to v2 pictures to help yall see how much it changed

    _________________________________________________
    Dumpster field

    V1
    [​IMG]


    V2
    [​IMG]

    _________________________________________________
    turn two (much sharper in v2)


    V1
    [​IMG]


    V2
    [​IMG]


    _________________________________________________
    Turn three (better jump and an extra bridge in v2)

    V1
    [​IMG]


    V2
    [​IMG]

    _________________________________________________

    Jump after turn three (more of a jump in v2 that you will land more often)


    V1
    [​IMG]


    V2
    [​IMG]

    _________________________________________________
    Staircase to finish line (gaps filled and much bigger in v2)


    V1
    [​IMG]


    V2
    [​IMG]
     
  13. Cr0ok3d

    Cr0ok3d Ancient
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    1st queue of v². Will reply tomorrow on what I think.
     
  14. or gun ducks

    or gun ducks Ancient
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    k thank you im sure youll like it

    also could you please comment on the bungie forum post so it will stay on the first page thanks
     
  15. thelastlaugh27

    thelastlaugh27 Ancient
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    i played this before and its pretty cool...
     
  16. or gun ducks

    or gun ducks Ancient
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    thanks me and my friends have a fun time playing it too

    also could you comment on the maps bungie thread please
     
  17. Cr0ok3d

    Cr0ok3d Ancient
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    Just played. I didn't it find this map to last that long. It was enjoyable the first couple times around but it gets old fast. There is only one turn and then the field of dumpsters. I would recommend adding something else to the dumpster part to make it a little more interesting. The person out in the lead cannot lose.
     
  18. or gun ducks

    or gun ducks Ancient
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    i kinda get your complaint about the dumpster field coming up too fast but i disagree about the person in the lead cannont lose because there are plenty places to mess up (dumpster field and turn two and three) that allows people back in the race
     
  19. Cr0ok3d

    Cr0ok3d Ancient
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    Well, what I am trying to say I guess, is that the track is so short that its over before it starts.
     
  20. PHOENIX 874

    PHOENIX 874 Ancient
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    That's why you play race maps, especially on Foundry, with 5+ laps per round..
     

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