Platrushball V2

Discussion in 'Halo 3 Competitive Maps' started by Aqua Snake, Apr 20, 2008.

  1. Aqua Snake

    Aqua Snake Ancient
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    PLATRUSHBALL V2

    DISCLAIMER: THIS MAP MUST BE PLAYED WITH PLATRUSHBALL V2 GAMETYPE!


    Description: The object of the game is grab the bomb on the helipad, make your way to the golden lift, hop down the platforms and plant the bomb. Simple right? Not in execution. This game places heavy emphasis on teamwork. There are no lone wolves here. The firefights are intense and you will die.... ALOT.

    Fights take place at the bottom of the map only.

    The successor to Platformball V1 is completed. Thanks to everyone who gave me feedback during V1. This may be my final version. Three months of testing and lots of games went into Platformball V1. A large amount of changes were made from the first version as follows:​

    -Spawns have been tweaked for less confusion. At the start of the game you know which way to go immediately.

    -Speed has been increased. It allows for easier jumping. Too many people dying on the platforms.

    -Shield Recharge Rate increased. Since it's a small area to fight in, it made sense to bump it up.

    -Additional weapons has been added for more variety.

    -Platforms has been tweaked.

    -Deployable cover has been removed in favor of barricades due to exploit.

    -Suidice penaltys have been removed due to the risk factor of jumping on the platforms.

    -A few other small changes to the level design.

    Weapons & Equipment

    -Battle Rifle + Assault Rifle (Starting Weapons)
    -SMG
    -Carbine
    -Plasma Pistol
    -Mauler
    -Brute Spiker
    -Plasma Rifle
    -Sniper Rifle
    -Spike grenades
    -Bubble Shield
    -Flare

    *No Starting Grenades*​

    Screenshots

    [​IMG]
    Strategic use of the bubble shield

    [​IMG]
    To the golden lift! Plow through the wall to get to your goal!

    [​IMG]
    There's the bomb. Grab it! Also stay away from the forbidden zones!

    [​IMG]
    Placement of the barriers

    [​IMG]
    Glorious spectacle

    As always, feedback is greatly appreciated. I feel this version is pretty solid and I believe everyone will have some great matchups. To answer again why I chose construct instead of the new downloadable maps. It's because I didn't want to alienate anyone to enjoy this map.

    Friends that you may know who don't have access to the maps due to not having Xbox Live, has a unique map to enjoy on LAN. Plus not many forges construct, so I wanted to stand out among the look alike maps out there. Again, please post comments and rate either here or in the bungie forums.

    Thanks for you time. *Bows*
     
    #1 Aqua Snake, Apr 20, 2008
    Last edited: Apr 23, 2008
  2. Ja Red is Ninja

    Ja Red is Ninja Ancient
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    YAY!!! a map variant that is not on one of the map packs
     
  3. bnasty574

    bnasty574 Ancient
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    non dlc?

    non legendary?

    just for that i'm going to dl.
     
  4. Aclopolipse

    Aclopolipse Ancient
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    Wow. The first non-DLC map I've seen here.
    DL time!
     
  5. LXV Grizzly

    LXV Grizzly Ancient
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    This looks like its really well made, i hope that people do not not DL just becuase its not DLC ( that was a double negative lol i dont know any other way to say it. Maybe i hope they dont dl because... not sure )
     
  6. Aqua Snake

    Aqua Snake Ancient
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    I was hoping this map would be a breath of fresh air.

    Thanks. :)
     
  7. Aqua Snake

    Aqua Snake Ancient
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    Make sure to download the gametype as well.

    Very important! I see a few people passed it up.
     
  8. Dynamic Echo

    Dynamic Echo Ancient
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    No more room for custom items, looks good though.
     
  9. Aqua Snake

    Aqua Snake Ancient
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    Yeah, it's pretty small to begin with.

    So it's isn't recommended.
     
    #9 Aqua Snake, Jun 24, 2008
    Last edited: Jun 24, 2008
  10. Oakly HiDef

    Oakly HiDef RivalMass
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    fresh idea on a new map, i like it. Worth a download. The boxes that you jump on look deadly
     

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