Disposition

Discussion in 'Halo 3 Casual Maps' started by Kill3rKlown, Jun 24, 2008.

  1. Kill3rKlown

    Kill3rKlown Ancient
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    [​IMG]

    Story: The remains of the massacre are buried under fleets of snow and the fight is near demise. Fight Back against the outbreak of zombies from the final post overlooking the grim remembrance that was home.

    Objective: Hold off zombies from reaching the teleporter. Grab a sniper or get on a turret as you shoot down white zombies as they rush to the base for 5 minutes, if you can hold them off that long.

    Gametype: "LastStand"
    |4 Rounds - 5 minutes/per round|
    |50% of players are zombies|
    |6 - 16 Players|

    Weapons -

    • 6 Sniper Rifles - 1 Clip/Xtra
    • 2 Turrets
    Humans -

    • Instant Kill
    • Normal Shields and Speed
    • Starting weapon - Pistol
    • Last Man Standing - Forced color - Black
    Zombies -

    • Instant Kill
    • Normal Shields
    • 150% Speed
    • Starting weapon - Sword
    • Forced Color - White

    [​IMG]
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    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Download Map
    Download Gametype

    Thanks to:
    FaTaLxShocker - For helping make the map and give me the idea



    Please Message me on FH or XBL if you find any flaws with the map as of getting behind the zombie spawn so I can fix it in an updated version. Thank you.
     
    #1 Kill3rKlown, Jun 24, 2008
    Last edited: Jun 24, 2008
  2. Combat P3nguin

    Combat P3nguin Ancient
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  3. Killamanjaro123

    Killamanjaro123 Ancient
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    I have never liked the debri maps, sry but I won't dl
     
  4. mastercon46

    mastercon46 Ancient
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    looks pretty good i really love zombie maps/ gametypes so i'll dl it
     
  5. the persister2

    the persister2 Ancient
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    nice map man, lots of cover and the white forced color is very smart too.
    Great job.
     
  6. Oakly HiDef

    Oakly HiDef RivalMass
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    good idea to make the zombies and I am impressed that you managed to block off the back of the map. Though someone is going to spend the whole round back there trying to escape
     
  7. a P3Rson

    a P3Rson Ancient
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    pretty cool i'll dl and let u know if I can break out cuz i'm good at that :)
     
  8. sgt.pepper

    sgt.pepper Ancient
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    seems okay. im not a big fan of zombie maps. but it seems okay
     
  9. Oakly HiDef

    Oakly HiDef RivalMass
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    maybe you could add some flares for the humans to throw down at the zombies. The light wont affect the humans for more than a couple seconds after which the zombies will be easy picking
     
  10. BennyIV

    BennyIV Ancient
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    seems alright although if you suck at sniping you probably wont like this map as it seems to be all sniping am i right?
     
  11. Kill3rKlown

    Kill3rKlown Ancient
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    Yea, I forgot about the flares but if people say this is a pretty fun or good zombie map to play then I will surely update it with flares and mayb some other things.

    Yea lol, this is a map that mainly uses sniper so If you suck, Id say this could actually help you a bit.
     
  12. Oakly HiDef

    Oakly HiDef RivalMass
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    what is the zombie speed set to as this is probably very important?
     
  13. Kill3rKlown

    Kill3rKlown Ancient
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    It said in the post but it is 150% speed
     
  14. Oakly HiDef

    Oakly HiDef RivalMass
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    sorry i wasn't really thinking. well 150% sounds good but maybe the alpha zombie could have a bit more speed to him
     
  15. Kill3rKlown

    Kill3rKlown Ancient
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    Well we tested it and thought it juss be 150% for both zombie and alpha bcuz for 5 mins is a bit challenging to do if there are less ppl and more zombies :)
     

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