Hype

Discussion in 'Halo 3 MLG Maps' started by SuperFeiGn, Jun 4, 2008.

  1. Blazen Nite

    Blazen Nite Ancient
    Senior Member

    Messages:
    305
    Likes Received:
    0
    i hate that claw! it keeps a map from being symmetrical
     
  2. ZANDER1994

    ZANDER1994 Ancient
    Senior Member

    Messages:
    1,771
    Likes Received:
    0
    This is godly. I mean, if you could be a professional forger for bungie and mlg or get payed for forging, you'd probably be able to do this for a living. You're also a serious role model to those of us that don't have 2000 posts yet.
     
  3. AMidgetAndAClub

    AMidgetAndAClub Ancient
    Senior Member

    Messages:
    74
    Likes Received:
    0
    LOL! I love this map and it got featured!

    When I first found this map I put it in my fileshare and sent it to EVERYONE on my friends list. They all loved it. GOOD JOB!!!
     
  4. ZgreenZ

    ZgreenZ Ancient
    Senior Member

    Messages:
    407
    Likes Received:
    0
    nice, i've been meaning to find a new MLG map
     
  5. the persister2

    the persister2 Ancient
    Senior Member

    Messages:
    341
    Likes Received:
    0
    looks like al other mlg-maps, but better! like it very much 5/5.
     
  6. TheRagingBeast

    TheRagingBeast Ancient
    Senior Member

    Messages:
    74
    Likes Received:
    2
    amazing map, one thing is i liked was the center of the version named "FeiGns FFA", that one was cool. but the map plays great, nice interlocking too. maybe u should make another version mixing both the old center and the new rest of the map, just an idea
     
  7. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
    Senior Member

    Messages:
    691
    Likes Received:
    0
    seriously no offence to the mods but all these maps look like just diffrent versions of lock down they all have some sort of box around the map with a center piece with a mauler in it, on top of it, or next to it. But yes this map is really really good and im not saying all team slayer maps are like this. Other from that this map is great and the interlocking is amazing. You still get my DL. 5/5
     
  8. SoxKid05

    SoxKid05 Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    im wondering.. how did you get that double wall in the slanted scenery in the first one? im trying o forge a map on my own and getting into those spots is tricky. Especially at an angle like yours was. Any tips?
     
  9. ImI METAL ImI

    ImI METAL ImI Ancient
    Senior Member

    Messages:
    593
    Likes Received:
    66
    Wow dude, amazing map. I almost hate MLG, but this level of forgery is just insane. How the hell did you manage to merge walls into Foundry's walls? I've never been able to do that, try as I might. Can you give me some tips on how to do it? Feel free to PM me if you don't want everyone to know. You don't have to tell me either, it's your discovery and your technique. Anyways, amazing map, a definite 5/5 for the absolutely insane attention to detail.
     
  10. sam007halo23

    sam007halo23 Ancient
    Senior Member

    Messages:
    43
    Likes Received:
    0
    i love this map ive played to death with me mates offline
     
  11. ICanHazH34DSH0T

    ICanHazH34DSH0T Ancient
    Senior Member

    Messages:
    58
    Likes Received:
    1
    This map is pretty sick. I hope it makes it into matchmaking at some point.
     
  12. SuperFeiGn

    SuperFeiGn Ancient
    Senior Member

    Messages:
    41
    Likes Received:
    2
    Thanks for all your comments and support guys. It was just confirmed by KONSPIRACY that the map will be used at XL 5 this summer. XL is Europe's largest competitive LAN tournament...so w00t!

    It's great to see so many people enjoying the map. I doesn't feel like such a huge waste of time building it anymore so thanks!
     
  13. jebby457

    jebby457 Ancient
    Senior Member

    Messages:
    16
    Likes Received:
    2
    Very nice, but all the MLG Foundry maps look the same to me - and I've played Halo for a long time. I'm waiting for someone to be brave and use the other end of the map - MLG needs a more exciting design on Foundry.
     
  14. Kon Artist

    Kon Artist Ancient
    Senior Member

    Messages:
    184
    Likes Received:
    0
    Now that I have played a few games on this, I can now tell you what I do like and don’t.

    first off, as most people have said-- the map is very well put together. Everything is well placed and glitched.

    Two- during the games of CTF that I ran on this, the spawns worked really well.

    Third-- there are some really good LOS

    now onto the suggestion-

    1, I think you should remove the bridge on the two of the bases. One it is sedum used compared to the corners that have cover, and two when you try to jump up front of base you hit your head on the bridge.

    2. bottom right of base needs an exit. I don't know how many times I tried to exit right and couldn't.

    3. Less cover, I know this is a delicate balance, because if you remove to much cover then, spawn killing occurs. However, there place I recommend changing is top B side, there is to much cover up there when you have such an elevated advantage. Also, in the corners of the bases you might want to consider lowering the walls about 1 foot.

    Overall great job, and it was still a lot of fun to play on.
     
  15. H@lo Cr@zy

    H@lo Cr@zy Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    This is great in sort of resembles midship I saw carbine 2
     
  16. crazyzebu

    crazyzebu Ancient
    Senior Member

    Messages:
    571
    Likes Received:
    0
    shouldn't this be in the mlg section not in competitive maps?

    The map is pretty good. there is nothing amazing but everythin is super straight, which is cool. I downloaded a while ago but my friends dont like it much so I deleted.
     
  17. KB

    KB Ancient
    Senior Member

    Messages:
    1,661
    Likes Received:
    0
    Nice job on this! First of all, the use of Forge Technique look superb. The map layout is once again, default MLG which reminds me of all the other MLG maps. Since it isn't too original, the layout doesn't impress me as much as I would like it to. The interlocking and geo glitching look superb, don't get me wrong, the only thing is it just looks like another MLG map. Other than that I do not know what could be wrong with it. Excellent aesthetics and structures. The double decked-ness was pretty unique and somewhat innovative. The weapons on this are very limiting. I definetly suggest adding more weapons in the future. Maybe one sniper rifle in the middle which could intensify intial combat would be good. Do not overload the weapons though because it could overwhelm the map and completely ruin the map. Aesthetics are wonderful. I could go on and on about how great of a job you did with interlocking and geo merging but I will not. I could not find one screw up in the aesthetics of this which is really amazing. Gameplay would definetly be much fun on this map. I am anxious to play this later on with my friends to truly see how great this map is.

    Gameplay: 7/10
    Originality: 4/10
    Weapons : 5/10
    Aesthetics: 9/10
    Overall: 6/10

    If you reallly want that score to be higher, edit the weapons!!! That would majorly turn the tables of that score. I would say re-arrange everything to make it more original but that would be loads of work. Anyways, great job and keep forging!

    -Th Kn1ght
     
  18. Jack Vengeance

    Jack Vengeance Ancient
    Senior Member

    Messages:
    21
    Likes Received:
    1
    The map is great because of the nuances it has that allow just the right amount of cover with plenty of escape routes and mobility for the players involved. The weapon set is fine for competitive play as it boils things down to outmaneuvering your opponent and using your skill to out play the competition. Also the lines of sight allow plenty of opportunities and have been carefully created so no one angle is immensely over powering.

    I also think a problem alot of foundry maps have is that they are overloaded with weapons, equipment and aesthetics instead of solid fundamental design. Not every map needs a switch.
     
  19. SuperFeiGn

    SuperFeiGn Ancient
    Senior Member

    Messages:
    41
    Likes Received:
    2
    Thanks a lot for all the great responses so far. I don't have the time to go through them all but cheers anyway!

    Just updated the OP for v7. Enjoy!
     
  20. RiioT

    RiioT Ancient
    Senior Member

    Messages:
    221
    Likes Received:
    0
    Great map man the whole design is very good. I rate this map a 5/5
     

Share This Page