attack front hello fellow forgers this map is called attack front a competitive map for all game types but can not be used for symmetrical game types this map has a j shape it takes up 3/4 of foundry and is very tactical in this map there is the attackers spawn at the left base in foundry they can do three things they can drive the warthog, they can go on foot, or they can go through the back hallway in foundry witch leads them to a tele-porter that brings them to the enemy base. To prevent them from dyeing when they go trough there is a over-shield that helps them at the bottom left hand corner of foundry there is a small geoglitched mound and in the middle of defenders area is another geoglitched mound there is a big wall in the middle and on the top are turrets but a made it so you cant rip them off or you will get stuck and have to commit suicide on the other side the base is moved at about the middle of foundry that has the flag or assault plant point open in the front of the base and there is a crouch area to defend the flag .In the bottom right hand corner is a big wall type thing witch if you spawn there you can get out but not back in and there is the cage that brings you to the turrets equipment vehicles and weapons 2 snipers 1 shotgun 1 brute shot 1 plasma rifle 1 spiker 1 mauler 2 smg's 3 assault rifles 1 carbine 2 turrets 1 warthog 1 mongoose 1 power drainer 1 over-shield 3 plasma grenades 1 bubble shield 1 trip mine game play it takes a team to win the battle in capture the flag or assault to defend your flag 1 person grabs the shotgun and goes in the little crouch bunkers someone grabs the sniper and goes to the top of the base and the other two will go to the top of the map and use the turrets to grab your flag you must have two people get in a warthog and two go through the tele-porter the person who got the over-shield grab the flag and gets in the warthog and the one left behind stalls the other team now for some pictures defenders base attackers base the middle structure the thing in the bottom right hand corner and the cage the thing in the bottom left hand corner the middle with the turrets hiding with a shotgun things i added because of requests
Interesting idea, it does look a bit sloppy though, and you show that you can interlock, yet some things aren't. Also, more description about weapons and their respawns is helpful
I think it is a cool map but do agree with that person who said it was slightly sloppy why is it ment to look sloppy
they are suposed to look sloppy all weapons have 30 second respwan and 2 extra clips except the shotgun witch has none
Capatilaztion attracts more users in my oppinion, and nice map but I think you can interlock slightly better...
A j shape you say? does it have the dot on the end? I thought not.. Yea it's alright, i can't see much from the pics but you definetly can interlock... too many people are geo merging >.< I'm being left behind =\
It's ok.... i don't think I'll dl tho... interlocking looks sloppy and item placement on the map doesn't make much sense though. Id advice revising it and repost as a V2 map.
The map looks good. It has interlocking and merging. The only thing I don't like is the tunnel in your last picture. It looks like you would have to jump over the little sections.
looks sloppy but I suppose that's cool as long as it doesn't make walking unsmooth. It seems like a fun map to play on.
Good job with the map. Some of the interlocking and geomerging could be better, or straighter in some places. Also, one of the pics has some boxes turned sideways to provide a floor, when turning them so that there bottom faces up provides for a much smoother surface. Just some tips because it looks like a fun map to play on.
i understand how it's supposed to look sloppy, but it looks like you put little thought in design. also, some dots in the description would help..