Advanced Geoglitching

Discussion in 'Halo and Forge Discussion' started by xMBMAxPureEvil, Jun 21, 2008.

  1. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    Question anwserd mod please lock
     
    #1 xMBMAxPureEvil, Jun 21, 2008
    Last edited: Aug 10, 2008
  2. Nemihara

    Nemihara Ancient
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    You should probably put this in Forge Discussion.

    Anyways, I do the door method. It's probably the best, provided that you guide it with other doors.
     
  3. Linubidix

    Linubidix Ancient
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    Well, Practise makes pefect. Of course getting tips help but for me, "trial & error" and "practise makes pefect" applies to a lot of things I've done in my life.
     
  4. Lone Deity

    Lone Deity Ancient
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  5. Furious D 18

    Furious D 18 Ancient
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    This is not a site related thread. Customer Service is for site issues and problems, not Forge. Mod please move this?
     
  6. Lone Deity

    Lone Deity Ancient
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    Thread moved.
     
  7. kayaman132

    kayaman132 Ancient
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    I used to use the door method, but it is so unreliable, so now i use original method and it seems to work much better.
     
  8. BiG QwackER

    BiG QwackER Ancient
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    I use an unknown method that works. I don't know what it called.
     
  9. kayaman132

    kayaman132 Ancient
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    What does it involve?
     
  10. TexturedSun

    TexturedSun Ancient
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    you can literally geomerge with any immovable object (though its not as effective or as consistent) ... my usual items are fence walls to hold, and to get precise heights/depths.
     
  11. BASED GOD

    BASED GOD Ancient
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    I use to fail at geomerging, until Ivory finally told me to use teleporters as guides, I only use the door method unless I need to merge deep.
     
  12. Mallet

    Mallet Ancient
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    The "old" method is far better than the door method imo. There are exceptions, but generally the old method is more precise and predictable. Switching a few spawn at start options is much easier than dealing with crooked merges, having to repeatedly lower the doors to get the right height and accidentally letting the object slip out of the map.

    Spawn points? Hill markers? hehe
     
    #12 Mallet, Jun 21, 2008
    Last edited: Jun 21, 2008
  13. Linubidix

    Linubidix Ancient
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    I generally just use the door technique and I use teleporters as support for my objects.
    It seems to work well.
     
  14. uD x Dioxide

    uD x Dioxide Ancient
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    im a bit of a noob but how do i get shield walls at different angles?
     
  15. Linubidix

    Linubidix Ancient
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    THat's quit easy, spawn a sheild door and hold it at the angle and position you want. Once you have it where you want it, save and quit. When you come back, it should be right where you left it.
     
  16. J A Y

    J A Y Ancient
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    i might just use the old technique for when im pushing stuff far into the wall or ground. but when i was to push it in like once or twice ill use the door technique
     

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