the new mine

Discussion in 'Halo 3 Competitive Maps' started by thorvald killer, Jun 21, 2008.

  1. thorvald killer

    thorvald killer Ancient
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    The new mine

    great map for 1 vs1 and 2vs2
    this is an sort of update to my old map the old mine and if you have played it then the first thing you discover is I that ago the map is getting smaller over time just like the map sniper pit that have been on Bungie favorites some time ago, and I have removed the tunnel there was there in asymmetric games.

    I have also set shield doors at the entrance to the bases so you spawn more safety
    To those people how haven’t played my old my then I have to say the layout is very simple its basically 3×3 double boxes with a hole in the middle of the map the bases is just 2 double boxes that’s is open

    After two a half minute the whole hole is filled up and two stairs have come instead of the gravity lift that where there before and after 3 minutes there comes a rocket launcher with two shoots under the bridges in the middle of the map and on the those bridges a ghost spawn
    Very fun to play with rockets and mosh pit, can be play with every game type just not oddball and asymmetric games

    Items in the map
    2 battle rifles
    2 spikers
    2 smg s
    1 sentiles beam
    1 brute shoot
    1 custom power up
    1 mauler
    1 rocket launcher
    1 ghost
    Overview pics
    An overview
    [​IMG]
    The bases
    [​IMG]
    The map is growing!!!

    The map after 30 seconds
    [​IMG]
    The map after 1 minute
    [​IMG]
    The map after 2 minute
    [​IMG]
    The map after 2,5 minutes
    [​IMG]
    The ghost
    [​IMG]
    The rocket launcher
    [​IMG]


    download it here Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
    Tester

    alcorac
    muffin killer x
    Alexander 1991
    me
     
    #1 thorvald killer, Jun 21, 2008
    Last edited: Jun 21, 2008
  2. Mortarion

    Mortarion Ancient
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    It looks quite bland and empty to be honest. Sorry but 2/5
     
  3. AoD Deadite

    AoD Deadite Ancient
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    Looks like a cool idea though
     
  4. eskychess

    eskychess Ancient
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    this isnt very original because i remember sniper pit v1 AND v2 because they were the same concept of changing the map for gameplay. this isnt bad but kind of empty. 1/5 for originality. 2.5/5 for the map
     
  5. KB

    KB Ancient
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    Looks kind of empty but a few suggestions... Turn your bridge upside down, Show more of the map. I was saying to myself, "Looks really small..." then i realized it was for 1v1 and 2v2 stuff... Well I guess I will try it and see how it plays out...
     
  6. Av917

    Av917 Ancient
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    The mmap is very well made but you have top many power weapons for to be any fun in the close range combet still good work 4/5
     
  7. Pennywiez

    Pennywiez Ancient
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    i like those maps that changed with the timed changes but the map seems pretty small
    i am not saying that is a bad thing because of foundrys limits.
    anyways i give it a 4/5
     
  8. faceplanter7774

    faceplanter7774 Ancient
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    sheild doors look a lot of fun
     
  9. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
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    aah a lvl3 map I like this one,but in the screenshot "he map is growing" the B sign is still half way in the wall. Also when the second set of bridges spawn (not the first bridge) they look a little uneven and sloppy. And yes there are a few to many power weapons in this map. 3.5/5
     
  10. ZANDER1994

    ZANDER1994 Ancient
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    Some points, like where the ghost is, seem to be hard to walk on. You should smooth it out so then people don't have to jump to get over it. Also, what is up with the sign B. It's like, in the wall.
     
  11. TiiRent

    TiiRent Ancient
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    Why did you need a ghost? 3.5/5
     
  12. thorvald killer

    thorvald killer Ancient
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    the sign is set there so you can jump on yes and i know that with the bridge

    but i learn some thing i should make better in the next version
     
    #12 thorvald killer, Jun 21, 2008
    Last edited: Jun 21, 2008
  13. Supa Spartans

    Supa Spartans Ancient
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    Looks a little too plain and open. 3/5
     
  14. OddWorld17

    OddWorld17 Ancient
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    if i was a person who loved small maps this would be the greatest map to me... unfortuatly im not that person sorry... overall i really like the map nad the timed map events youv'e got there.. great work.. also im not sure how much the ghost will be used.. oh well nice job!
     
  15. DRiSCOLL

    DRiSCOLL Ancient
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    i like how the map changes and the shield door hallway is a nice touch, but in places the interlocking looks a bit messy but overall looks quite good
     
  16. thorvald killer

    thorvald killer Ancient
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    first it isent hallways it the based. yep and I know it messy

    people who say is looks to open try to play it
     
    #16 thorvald killer, Jun 22, 2008
    Last edited: Jun 22, 2008
  17. chrisretz1

    chrisretz1 Ancient
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    This is a great map. It is great chaos ! :D
     
  18. thorvald killer

    thorvald killer Ancient
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    bad for that is else a good map
     
  19. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    is it growing? or shrinking? that is the question. lol. anyway its changing..

    first map in a while ive seen with timed map events.. good job.
     
  20. Irc WindDragon

    Irc WindDragon Ancient
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    As Th Kn1ght said, turn the bridges up-side-down, so not only does it look cleaner and better, but it's a flat surface. It doesn't look very original, since it seems just like an open area that closes over time (from what the pictures show), too many power weapons and a Ghost (a vehicle? Why a vehicle?) Sorry bud, 2/5.
    Also, you should have your posts look like you deeply care (grammar is bad is what I'm trying to say)
     

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