LINK Sorry Forgot to Post It Author: Fallenrat Map Name: Alpha: Apartment Block Canvas: Foundry Map Size: Medium-Large Player count: 4-16 What gametype(s) does your map support?: Infection, __________________________________________________ Description: A Apartment Block gets a rude awakening when a ship crashes right next to the building. When the humans investigate they find a door with a timer on it, so before they find out whats inside they prepare for the worst. Which this ship contains, Zombies! Infection map made for a Tower Defence Type Infection Gametype. Tower Defence Gametype is as follows Zombies are Strong but not too Strong, Humans are Normal. Zombie Weapons are Swords, Humans are AR or BR depends how strong Zombies are. Speed and Gravity is Normal for both. EDIT: Forgot to add this map has Tele Doors Which as you may already well know are Doors which when you walk towards them you get teleported somewhere else. Zombie Spawn Human Spawn Overview
looks good. could you put up more pics of the interior of the big building. and what is the point of the signs on the outside?
House looks really cool, the signs almost look like ecscape routes from the top. Idk, they could go up too...
Yes they are to get up and down stairs also I can't take any more pics inside because it's too cramped to take them in there sorry.
this looks great on fatty because of the turrets other wisse the zombs wouldnt be able to even walk past the sheild doors
yeah I was really bummed out when I couldn't take good pictures inside without pulling it apart only good one was the one posted
It's been done before, but it looks like a very well put together building. I don't see a lot of cover outside the building however.
There isn't alot of cover at all thats why zombies are super strong but slow and not heavy or they can't climb I was thinking in my next version to make the whole building raised and make staircase entrance, basement, trees and buses and stuff you'd see at a apartment block.
I'm not sure, but the signs look like stairs that you could jump onto to go to different levels or down to different levels. Anyway, really nice map.
Yes as I said earlier that is the point of the signs and also I just remembered you can use the left side to get on the crane which is a good sniping spot.
An easy way to take pics of an interior of buildings ( with out terring it apart) would be to not have it spawn at start and take a scrn shot. Hope it helps! Great looksing house too. But im not a big fan of infection maps. ( Too many in my oppinion)
Looks extremely campy and seems to be trying to hard to be Haunted Manor. Fatty is a horrible game type but Save One Bullet seems to be fun on it. Not enough pics to prove me otherwise. 2.5/5
Hey I like it, it looks like he put some effort into it, I give a 4/5. and also do you know about interlocking? The map is still good without it though.
The map is interlocked but not over interlocked or it looks even worse than not interlocked, You just can't see the bits very well that are interlocked in the pictures.