Apartment Block

Discussion in 'Halo 3 Casual Maps' started by Fallenrat, Jun 21, 2008.

  1. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    LINK
    Sorry Forgot to Post It

    Author:

    Fallenrat

    Map Name:
    Alpha: Apartment Block

    Canvas:
    Foundry

    Map Size:
    Medium-Large

    Player count:
    4-16

    What gametype(s) does your map support?:
    Infection,
    __________________________________________________
    Description:

    A Apartment Block gets a rude awakening when a ship crashes right next to the building. When the humans investigate they find a door with a timer on it, so before they find out whats inside they prepare for the worst. Which this ship contains, Zombies!

    Infection map made for a Tower Defence Type Infection Gametype.
    Tower Defence Gametype is as follows

    Zombies are Strong but not too Strong,
    Humans are Normal.

    Zombie Weapons are Swords,
    Humans are AR or BR depends how strong Zombies are.

    Speed and Gravity is Normal for both.

    EDIT: Forgot to add this map has Tele Doors Which as you may already well know are Doors which when you walk towards them you get teleported somewhere else.

    [​IMG]
    Zombie Spawn
    [​IMG]
    Human Spawn
    [​IMG]
    Overview
     
    #1 Fallenrat, Jun 21, 2008
    Last edited: Jun 21, 2008
  2. XDAO SoX

    XDAO SoX Ancient
    Senior Member

    Messages:
    433
    Likes Received:
    0
    looks good. could you put up more pics of the interior of the big building. and what is the point of the signs on the outside?
     
  3. shortspeedy

    shortspeedy Ancient
    Senior Member

    Messages:
    121
    Likes Received:
    0
    House looks really cool, the signs almost look like ecscape routes from the top. Idk, they could go up too...
     
  4. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    Yes they are to get up and down stairs also I can't take any more pics inside because it's too cramped to take them in there sorry.
     
  5. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
    Senior Member

    Messages:
    691
    Likes Received:
    0
    this looks great on fatty because of the turrets other wisse the zombs wouldnt be able to even walk past the sheild doors
     
  6. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    Fatty would have to be slow but not heavy or it can't climb up signs
     
  7. monkee7

    monkee7 Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    looks cool. more pics would help, but whatever. im a big fan of infection maps
    3.5/5
     
  8. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    yeah I was really bummed out when I couldn't take good pictures inside without pulling it apart only good one was the one posted
     
  9. ZANDER1994

    ZANDER1994 Ancient
    Senior Member

    Messages:
    1,771
    Likes Received:
    0
    It's been done before, but it looks like a very well put together building. I don't see a lot of cover outside the building however.
     
  10. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    There isn't alot of cover at all thats why zombies are super strong but slow and not heavy or they can't climb I was thinking in my next version to make the whole building raised and make staircase entrance, basement, trees and buses and stuff you'd see at a apartment block.
     
  11. wiggums

    wiggums Guest

    ZOMG THIS HOUSE LOOKS AMAZING!!!! lol you did a really good job.
    (I GOT UPGRADED!!!!!)
     
  12. BiG QwackER

    BiG QwackER Ancient
    Senior Member

    Messages:
    131
    Likes Received:
    0
    I'm not sure, but the signs look like stairs that you could jump onto to go to different levels or down to different levels.

    Anyway, really nice map.
     
  13. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    Yes as I said earlier that is the point of the signs and also I just remembered
    you can use the left side to get on the crane which is a good sniping spot.
     
  14. Mount Killamonjaro

    Senior Member

    Messages:
    101
    Likes Received:
    2
    An easy way to take pics of an interior of buildings ( with out terring it apart) would be to not have it spawn at start and take a scrn shot. Hope it helps! Great looksing house too. But im not a big fan of infection maps. ( Too many in my oppinion)
     
  15. Speed-e-cake

    Speed-e-cake Ancient
    Senior Member

    Messages:
    901
    Likes Received:
    1
    Looks extremely campy and seems to be trying to hard to be Haunted Manor. Fatty is a horrible game type but Save One Bullet seems to be fun on it. Not enough pics to prove me otherwise. 2.5/5
     
  16. TiiRent

    TiiRent Ancient
    Senior Member

    Messages:
    277
    Likes Received:
    0
    Hey I like it, it looks like he put some effort into it, I give a 4/5. and also do you know about interlocking? The map is still good without it though.
     
  17. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    The map is interlocked but not over interlocked or it looks even worse than not interlocked, You just can't see the bits very well that are interlocked in the pictures.
     
    #17 Fallenrat, Jun 21, 2008
    Last edited: Jun 21, 2008
  18. Steeveness

    Steeveness Ancient
    Senior Member

    Messages:
    265
    Likes Received:
    0
  19. RaidBlitz

    RaidBlitz Ancient
    Senior Member

    Messages:
    55
    Likes Received:
    1
    Where's the link?
     
  20. Fallenrat

    Fallenrat Ancient
    Senior Member

    Messages:
    232
    Likes Received:
    0
    Posted Link lol forgot oops >.<
     

Share This Page