Carcass

Discussion in 'Halo 3 Competitive Maps' started by ImI METAL ImI, May 25, 2008.

  1. ImI METAL ImI

    ImI METAL ImI Ancient
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    Yeah, the mancannon chutes were probably the most difficult part of the map. I actually had to geomerge the top double box a little bit with that stupid overhanging part on Foundry to get it to work. Thanks for the review.
     
  2. Brute Chieftain

    Brute Chieftain Ancient
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    Cool, I'll check it out man looks nice
     
  3. ImI METAL ImI

    ImI METAL ImI Ancient
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    Thanks, but are you just posting the exact same thing on map threads? You posted the same words on Behemoth....
     
  4. Noquarter7

    Noquarter7 Ancient
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    Great map, sir.

    The looks of the map are very refreshing. This map has the great geometry of the newer MLG-inspired forging maps with the wacky elements of the older forging elements, i.e. the pallets and the fuel rod gun. I enjoyed playing one sided objective games and multi-team KOTH. This map also works well with FFA and team slayer of course.

    Dig the sentinel beam as well.
     

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