Ouray This is my first map where I significantly use interlocking as well as my first map merging items with map geometry though it is very limited. I didn't really have any goals on making this map, I just made one base and tried to work off of that. Anyway I hope you enjoy the map feel free to leave any criticism and opinions so I can make this map and all future maps better. Thanks in advance for checking out my map. So this map has two separate bases that are completely different from each other as well as having two different building directly across form the main base. Everything between these four buildings is symetrical. There is a wall in the middle with stairs on either side you can go up which leads to the other side as well as a long hallway with the shotgun. If you go around these stairs you can go underneath the previous part and you'll find the camo. If you hug the outside wall after leaving a base you will find a teleporter which leads up to the floating sniper spawn. While this is a good sniping spot, it is also dangerous as it has fusion coils in each of its corners. The map has been set up for slayer, CTF, Oddball, Territories, KOTH, and Assault. I find this map is most fun on slayer and oddball gametypes. Weapons and Equipment 6 BR's 4 AR's 2 Carbines 2 Spikers 2 Maulers 2 Needlers 1 Shotgun 1 Rocket Launcher 1 Sniper Rifle 6 Frags 4 Plasma Grenades 1 Active Camo 1 Power Drain 1 Bubble Shield Attacker's Base Attacker's Building Defender's Base Defender's Building Camo View Rocket's Spawn Action Shot Download Ouray
I like the ideas here, but the ground's kinda too open for me... but that's cool. Interlocking is good,