hmmm, have you tried interlocking? It's a great skill to have and works great w/ turns and such. I have noticed in many of your maps you don't interlock, I can understand not merging with geometry, that can take a very long time. Interlocking can at most take you a minute extra time, with an added bonus of your maps aesthetics increasing. It looks a bit sloppy too, I would suggest using walls to straighten the map out. (like while forging place a wall so all you have to do is push an object against it to make it straight)
the pics even make it llook ok, but the track is single wide, where its more of a follow the leader, it the track was double wide (the width of 2 fence walls beside each other it would be better
ill take your word that you changed but this map in my opion kind of bad because man cannons can usually become a problem in race maps so i recomend not using them but still a good idea 3/5
Conversation between a friend and I while doing this map... Friend: Shoots ladders? Is that supposed to be heroine? Later... Me: This map is so confusing. Kenny: Holy crap, the creator of this map has to have been on heroine! Bottom line, the map was confusing beyond belief and you can easily skip through parts of it (LARGE skips.)
I Dont See The Resemblance To The Game Shoots And Ladders And It Could Use Something More Original The Man Cannons And Grav-lifts But Over All It Looks Like A Good Race Track
If I wanted a confusing racetrack, I'd skip over to HaloTracks and get one there.Don't think its worth it.