Sacrum Mortis

Discussion in 'Halo 3 Competitive Maps' started by Jisei no ku, Jun 14, 2008.

  1. Jisei no ku

    Jisei no ku Ancient
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    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
    This map is meant for 2-4 players and supports all gametypes (more or less). Almost completely symetrical. I say almost because of the object placement on the bottom floor. Known problems are: Two things that i cannot grab in forge to change it so they spawn in the beginning at one of the bases. There is one way out of the level (im not telling you where or how because there is no way back in other than dieing). Features plenty of merging and explosives. Weapons on map: 1 Flamethrower, 4 or so Assault rifles, 4 plasma grenades, 4 spikers, 2 pistols. This is my second map, the first being Veritas. BTW Sacrum Mortis means sacred death. And now for the pics!


    [​IMG]
    (NOTE: This is a view with the side of the level deleted. This is not what it actually looks like)

    [​IMG]

    [​IMG]

    [​IMG]

    Enjoy!
     
    #1 Jisei no ku, Jun 14, 2008
    Last edited: Jun 14, 2008
  2. XDAO SoX

    XDAO SoX Ancient
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    looks pretty good. could use a few more pics but other than that, nice layout
     
  3. Sk84lyfe13

    Sk84lyfe13 Ancient
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    looks fun d/ling
     
  4. many popes

    many popes Ancient
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    Whats it meant to be? Because as far as i can see it's about 3 non-interlocked rooms full of crates etc. Also the amount of explosives you've crammed into this tiny map is going to completely ruin gameplay, do you realise how powerful fusion coils are together.

    Well overall it's not good, needs to be bigger, interlocked, better thought out, add an original idea to it and not as square looking.

    1/5
     
  5. sgt.pepper

    sgt.pepper Ancient
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    looks really cool, need more pics though, will dl and check out
     
  6. Jisei no ku

    Jisei no ku Ancient
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    Lol I would add more pics but I have shown you all there is to show.
     
  7. Zowabashi

    Zowabashi Ancient
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    You totally blew off his map without considering anything. Interlocking is important, but it is definitely not necessary. By the pictures, I can only see 5 fusion coils which is not that many. Who cares if it has an original idea (one would help though). And actually, the square layouts are the most common, even in featured maps, because every object in this game is a square, so STFU you know nothing. My map uses a square layout and still has a fun gameplay!

    Basically what you have told this guy is that he did everything wrong. You did not tell him anything good about his map.
     
  8. Jebus1001

    Jebus1001 Ancient
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    If you can't grab those items in forge mode, try starting a new round and then moving them

    Sometimes if they aren't set to spawn at the beginning, they show up but aren't touchable at the start of a forge match
     
  9. Lamposts

    Lamposts Ancient
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    This looks like a pretty cool map for oddball maybe.
     
  10. Jisei no ku

    Jisei no ku Ancient
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    Thanks that helped! I'll upload the fixed version to my fileshare now.
     
  11. ZOMG

    ZOMG Ancient
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    More pics please!
     
  12. it looks good for ur second map
     
  13. XDAO SoX

    XDAO SoX Ancient
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    at least take some more pics without the walls to show how it all comes together

     
  14. BlueMasterChief

    BlueMasterChief Ancient
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    looks prety good, could use a lil more pics tho u got my dl
     
  15. Jisei no ku

    Jisei no ku Ancient
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    Ok I will add a sideview screenshot
     
  16. LaTurno11

    LaTurno11 Ancient
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    that looks cool and fun. Good Job!
     
  17. DRiSCOLL

    DRiSCOLL Ancient
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    looks good uv put in a good amount of cover and fusion coiles to counter, looks nicely detailed but ther isnt really an eyecacher or anything really new but looks fun
     
  18. Lamposts

    Lamposts Ancient
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    Agreed.
     

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