CQB v2

Discussion in 'Halo 3 Competitive Maps' started by Lantus Nova, Jun 11, 2008.

  1. Lantus Nova

    Lantus Nova Ancient
    Senior Member

    Messages:
    100
    Likes Received:
    0
    Remake of my map CQB.

    Download Map

    Description:
    A couple people requested me to make this remake of my CQB map on construct.
    Now my first map on construct was at very most team doubles map. . . yeah I don't recomend team doubles on this one
    this is deffenatly a head on head map, if you download it please rate and comment, if you think it could use
    improvement please tell me and I might make a V3!

    Here are the weapons:
    2 smgs
    2 battle rifles
    1 carbine
    2 maulers
    1 shotgun
    2 snipers
    4 plasma grenades
    2 frag grenades
    2 spike grenades


    View of the "main lift"
    [​IMG]

    View of the main room from the "lift"
    [​IMG]

    view of the back corridors.
    [​IMG]

    Oh and see?!?!?!? I use interlocking!!!!!! actually that was an accident. . . but seriously I do.
    [​IMG]

     
    #1 Lantus Nova, Jun 11, 2008
    Last edited: Jun 11, 2008
  2. ObsidianSythe

    ObsidianSythe Ancient
    Senior Member

    Messages:
    76
    Likes Received:
    0
    well i like ur sig and by the way nice map open space for slayer nice.
     
  3. xI Bodycount Ix

    xI Bodycount Ix Ancient
    Senior Member

    Messages:
    18
    Likes Received:
    0
    It might just be my computer, but I'm getting an Access Denied page on B.net instead of the map page.
     
  4. Lantus Nova

    Lantus Nova Ancient
    Senior Member

    Messages:
    100
    Likes Received:
    0
    oh sorry one second.
     
  5. Lantus Nova

    Lantus Nova Ancient
    Senior Member

    Messages:
    100
    Likes Received:
    0
    There ya go it's fixed.
     
  6. xI Bodycount Ix

    xI Bodycount Ix Ancient
    Senior Member

    Messages:
    18
    Likes Received:
    0
    Cozy little map, decent for 1v1s, only a couple questionable spots.

    1) Each side of the ramp opposite of the reciever teleporter is impossible to climb without jumping on. This could potentially give trouble to people traversing this area.

    2) Sniper Rifles just don't really seem to fit in such close-quarters.

    Other than those two issues, everything else fits in and doesn't give me any problems.


    3/5
     
  7. Lantus Nova

    Lantus Nova Ancient
    Senior Member

    Messages:
    100
    Likes Received:
    0
    The ramps I knew about, I appreciate it though.
    Any suggestion's how to make them easier to traverse.
    Check out the original map, the sniper's make a little more sense.
     
  8. xI Bodycount Ix

    xI Bodycount Ix Ancient
    Senior Member

    Messages:
    18
    Likes Received:
    0
    There is geomerging, but that takes alot of patience and understanding to get the objects you want to geomerge to do what you want them to do.

    Here's a link to instructions on geomerging.
    http://www.forgehub.com/forum/showthread.php?t=1722

    Personally, I use the door technique, alot quicker in my opinion.
     
  9. XBlackDarknessX

    XBlackDarknessX Ancient
    Senior Member

    Messages:
    149
    Likes Received:
    3
    nice map i like the fact that it as alot of room to fight with just make sure you never over do you area of it are it would look like you wiped up a map real fast
     
  10. J A Y

    J A Y Ancient
    Senior Member

    Messages:
    1,285
    Likes Received:
    14
    in picture 2 have you considered putting the wall into the ground, to help it walk better(not so bumpy)
     
  11. evan12075

    evan12075 Ancient
    Senior Member

    Messages:
    669
    Likes Received:
    1
    ya i agree with jay clash, geomerging wall hills isnt actually that hard, i suggest you do it to make it neater. anyway i can't really get a good feel of the layout, but i will DL and do a forgethrough. be back with feedback later maybe.
     
  12. Silent Deja Vu

    Silent Deja Vu Ancient
    Banned

    Messages:
    89
    Likes Received:
    0
    looks alright but idk needs MORE interocking and some more details.
     
  13. Naves1995

    Naves1995 Ancient
    Senior Member

    Messages:
    46
    Likes Received:
    0
    looks like a really cool map...cant w8 to dl it
     
  14. Lantus Nova

    Lantus Nova Ancient
    Senior Member

    Messages:
    100
    Likes Received:
    0
    Thanks man I hope you like it.
     
  15. cheezbob

    cheezbob Ancient
    Senior Member

    Messages:
    135
    Likes Received:
    0
    I like it gameplay wise but it's kind of an eyesore
     
  16. Tork232

    Tork232 Ancient
    Senior Member

    Messages:
    37
    Likes Received:
    0
    it so fun an me an lot of friends checked it out
    [​IMG]
     
    #16 Tork232, Jun 15, 2008
    Last edited: Jun 16, 2008
  17. xMBMAxPureEvil

    xMBMAxPureEvil Ancient
    Senior Member

    Messages:
    691
    Likes Received:
    0
    its ok but theres not enough pictures to show the map
     

Share This Page